UltimateMusket-1.7-1.20.1.jar
Curse Maven Snippet
What's new
- Flintlock Rockets is now Ultimate Musket. All names are renamed with migration support for existing items, upgrades, ammunition and settings.
- Rebuilt Void Reach: bypasses common invulnerability, damage caps, Resistance, Protection, shields and absorption. Still respects armor and armor toughness.
- Fixed Void Reach empowering unrelated offhand attacks and mishandling lethal hits, loot and kill credit.
- Added general bow/crossbow enchantment compatibility, including compatible modded enchantments.
- Added functioning Punch, Piercing and Multishot for bullets, plus Infinity support.
- Mobile Dispenser arrows now support ranged enchantments. Multishot also supports launched fireworks; extra/infinite arrows cannot provide free recoverable ammunition.
- Arcane Conduit + Wall Gun: gain 1 XP point every 10 seconds behind cover while holding the upgraded musket in either hand.
- Glowstone flares now remove hostile mobs’ invisibility within their area.
- Bayonet muskets now cut cobwebs effectively and support sword enchantments, including compatible modded enchantments.
- Adjusted default bayonet damage to 6 base / 8 with Socket Bayonet / 10 on Socket sprint attacks, before armor and other bonuses.
- Expanded Mobile Dispenser support for vanilla and compatible modded dispenser behaviors, projectiles, tools and containers.
- Rotten-flesh shots now make the struck living target attract nearby monsters.
- Added a new Autoloader upgrade! Will add an option to turn it off soon.
- Fixed stale Arcane Conduit anvil results when switching enchantment books.
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