Ultimate Mod Compats
Werewolves and vampires
- Curses. A bite can curse you. Transform with a key or with the lunar talisman / blood sigil and get new abilities (the werewolf pounce, the vampire blood drain) and new weaknesses (silver, wolfsbane, sunlight, stakes, garlic). Cure it with the purifying tonic or a cleansing rite.
- Your skin stays. While transformed you keep your own skin and get glowing eyes: red for vampires, green for werewolves. Color and toggle are configurable.
- Hunters. A third state that hits werewolves and vampires harder, takes less damage from them and cannot be cursed.
- Mobs. Wild werewolves and vampires.
Enchanted integration
- The rites, altar powers and familiar-style content are added to Enchanted using its own systems and the
enchantednamespace. - Includes a guide chapter in Enchanted's Modopedia book.
Support for other mods (optional)
Optional, each one can be switched off in config/umc.toml. Full details in the wiki.
- KubeJS support for Enchanted, Thaumaturge, Applied Energistics 2, Advanced AE, Extended AE, Create, Generator Galore, Excessive Utilities and Functional Storage.
- Mystical Agriculture: 54 extra seeds.
Commands
/umc form <vampire|werewolf|hunter|human> [players](operators)
Configuration
Everything is configurable in a single file, config/umc.toml. Text is available in English and Spanish.
Credits
Built on top of Enchanted by Favouriteless. All code and textures in this mod are original, and it is not affiliated with any of the mods below.
Thank you to the creators of every mod this one supports:
- Enchanted by Favouriteless
- Thaumaturge by Leclowndu93150, Iglee42, Saereth, Reclipse, DeadSix and Azanor13
- Mystical Agriculture by BlakeBr0
- Applied Energistics 2 by Team AppliedEnergistics
- Advanced AE by Pedroksl
- Extended AE by GlodBlock
- Create by simibubi
- Generator Galore by LobsterJonn
- Excessive Utilities by aaronhowser1
- Functional Storage by Buuz135 and Rid
- KubeJS by Lat (latvian.dev)

