ultimateEnchantment-2101.4.0.jar
Curse Maven Snippet
What's new
2101.4.0 Update
New Enchantments
- Butcher: Weapon enchantment. Gains a 15% damage modifier and 10% extra loot per level against animals, up to level 5
Fixes
- Fixed a crash while loading loot tables when an enchantment was disabled
Removed Enchantments
- Quick Bait: Removed due to low versatility
Nerfed Enchantments
- Legend: All-attribute modifier at max level [(5%) -> (4%)]
- The Fortress: Halved the attribute copy ratio, per level [(10%) -> (5%)]
- Ultimate: Max level [(5) -> (1)], now grants a fixed +2 levels instead of +1 per level
- Ultimate: The ender dragon drop is now chance-based: 7% base, +2% per Looting level, +1% per Luck point, x1.15 on Normal and x1.3 on Hard
- Overgrowth: Max health bonus per level [(2% x enchantment level) -> (1% per level up to level 7, then 0.5% per level)]
Adjusted
- Tear: Percentage damage is now computed in real time and scales with the charge of the current attack
- Spread: No longer triggers when mining while sneaking
- Enchantments can now be enabled or disabled individually in the
Common.Enablessection ofconfig/ultimate_enchantment/common.toml. All of them are enabled by default; set one tofalseto disable it (a game restart is required) - Disabling enchantments through the
enablefield of the enchantment config files has been removed, usecommon.tomlinstead
This mod has no additional files

