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Ultimate Banking System (UBS)

Advanced Banking system for Economy style servers. Allows players to open bank accounts and banks. Mod includes ATM where players can send money, deposit, or withdraw real dollar bills!!
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ultimatebankingsystem-2.1.0

File nameultimatebankingsystem-2.1.0 (1).jar
Uploader
Austizz_TDSAustizz_TDS
Uploaded
Aug 12, 2026
Downloads
66
Size
28.1 MB
Mod Loaders
NeoForge
File ID
8633354
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ultimate-banking-system-ubs-1514050:8633354"

Learn more about Curse Maven

What's new

Ultimate Banking System Update (v1.4.3 → v2.1.0)

From v1.4.3 to v2.1.0, UBS went from a maintenance build to a full economy platform update with smartphone banking, physical vault gameplay, multiplayer heists, safer server tools, and major stability upgrades.

Added

  • A full in-game smartphone platform:
    • lock screen + password setup
    • bank apps with per-account sessions and PIN flow
    • realtime messenger with contacts, search, typing state, pay requests, and money gifts
    • notes, calculator, paint, settings/themes, and optional app bridges
  • Physical bank-premise systems:
    • safe-area claims and vault readiness checks
    • safety-deposit rows/sizes and teller leasing
    • private viewing rooms with physical deposit trays and rendered contents
    • rent policy, audit logs, alarms, and vault storage mapping
  • New physical economy blocks/items and value gameplay:
    • money briefcases
    • placeable money stacks
    • gold bars and silver bars
    • metal pallets
    • standing and compact safes with PIN access, shelf slots, and optional chest upgrades
    • market-linked bullion valuation and value-aware item display
  • RFID security systems:
    • programmable RFID scanners
    • unique RFID cards with per-reader authorization
    • access levels, signal targets, strength/duration settings, and access logs
    • RFID spoofer item for heist use
  • Full multiplayer bank-heist gameplay:
    • crew planning/invites/readiness
    • target selection and masks
    • lockpicks, OVE9000 saws, thermal drills
    • concurrent drills and owner-PC hacking
    • destructible deposit-box and pallet/safe loot flow
    • duffel-bag loot handling
    • tactical extraction borders + holograms/HUD
    • cooldowns, abandonment handling, timeout evacuation, crash/disconnect recovery
  • Unified claim mode for bank and shop workflows:
    • one shared claim workspace for premises, safe areas, viewing rooms, plots, stockrooms, and pallet zones
    • dedicated responsive HUD and tactical outlines
  • Notification API v2 (player-facing improvements):
    • clearer notice types/priorities
    • smarter placement
    • sticky and updatable notices
    • dedupe/sounds/dismiss controls
  • Public Java API 2.0 additions:
    • server, bank, shop, and heist snapshots/actions
    • richer shop price statistics scopes
  • Movable balance HUD with six anchor positions
  • Numismatics migration wizard (v2.1):
    • active-world discovery or staged file import
    • exact conversion flow
    • verified backups
    • resumable migration journal
    • reconciliation reports
    • rollback-before-load protection
  • Institutional/server-integration foundations (v2.1):
    • institutional account principals
    • explicit access grants
    • idempotent operation receipts
    • reconciliation snapshots
    • matched escrow release/refund operations

Changed

  • Major UI overhaul for phone, messenger, webshop, Owner PC pages, safe operations, claim mode, notifications, and HUD to behave better across GUI scales and smaller screens.
  • Safety-deposit customer flow changed from escorted pathing to private viewing-room sessions with proper restore at session end.
  • Safety-deposit availability now depends on real physical setup state.
  • /account open now creates a Central Bank checking account by default.
  • Transaction retention behavior was reworked across this period:
    • first bounded to reduce save growth
    • later expanded defaults in v2.1 for long-range statement projection
  • Heist/shop/safe admin repair and force-management tooling expanded.
  • Wealth/account ownership logic updated to better distinguish personal vs institutional ownership and permissions.

Fixed

  • Messenger delivery order/duplication and realtime update issues.
  • Phone scaling, clipping, input, scrolling, alignment, and session/loading issues.
  • Owner PC modal layering, fixed controls, scroll clipping, and small-screen layout issues.
  • Deposit-row capacity, readiness refresh, vault-door detection, tray models, and item rendering issues.
  • Heist drill placement/orientation, safe textures, extraction completion, concurrent interaction, loot prompt, cooldown admin, and evacuation issues.
  • Protected-premise placement rollback desync (inventory/hotbar sync).
  • Account-type translation key leaks in player UI.
  • Shop unloaded-chunk stability regressions.
  • Premise-claiming failures caused by inconsistent legacy premise data.
  • Teller-capacity progression bugs and incorrect cap logic/display.
  • Death-cash duplication issues with corpse/tombstone-style mod flows.

Removed

  • Embedded browser-based admin runtime from release distribution:
    • no bundled Netty HTTP/WebSocket admin server
    • no bundled dashboard web assets
    • no exposed browser panel runtime in release jars

Download (CurseForge)

https://www.curseforge.com/minecraft/mc-mods/ultimate-banking-system-ubs/files/8633354

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