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Tyz's Skills

Increase your level passively to unlock a variety of skills and customize your gameplay in Minecraft. Enhance your abilities, become more powerful, and get extra features. All this with a deep, flexible and fully customizable skill system.
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Tyz's skills 6.2.0 - 1.21.1.jar

File nameTyz's skills 6.2.0 - 1.21.1.jar
Uploader
tyzbrandtyzbrand
Uploaded
Apr 15, 2026
Downloads
1.4K
Size
767.3 KB
Mod Loaders
NeoForge
File ID
7928662
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tyzs-skills-990190:7928662"

Learn more about Curse Maven

What's new

 
Major Changes:
  • 6 new skills : Jinxed, Shepherd's Blessing, Spare Parts, Twist of Fate, Sunder Armor, True Strike
  • New JSON config flow : Overhauled how JSON data is read and written. Default configurations are now regenerated on every new launch, while the custom folder now correctly acts as an overwrite
DISCLAIMER : all your previous changes/custom skills will not work with this new version, they're saved but will need modifications! 
  • Multiple value sets/modifiers : Now you can use multiple attributes for your custom skills. Some skills will allow multiple parameters.
  • Bulk Buy/Refund: Added Shift-Click support! You can now hold Shift while clicking to buy or refund the maximum possible levels in a single click
  • Tooltip Improvements :
    • Tooltips now fully support multiple values
    • Added new color codes to tooltips for better visual distinction
    • When a player lacks the required "Power" to buy a skill, the tooltip now explicitly displays both the SP and Power prices alongside the "Power required" warning
  • The Refund button now explicitly displays the exact gains and losses before confirming
  • RPG Transition : Started the transition to a more RPG-focused Art Direction (AD), featuring brand-new icons and updated skill names
 
Other Changes:
  • Death Penalties : Added configurable death penalties. You can now configure players to lose SP, XP, Levels, or even Skills upon dying
  • Skill reworks :
    • Rage -> The health threshold is now percentage-based instead of a flat value
    • Adrenaline -> The duration of the applied effects is now fully configurable
  • Smart Number Formatting : Decreased value precision for large numbers to improve readability (e.g., displaying 10.5k, 1.5M)
  • QoL: The Skills GUI can now be closed by pressing the I key
  • Config:
    • Added new config options to completely disable XP gains from specific sources (Hunting and Mining)
    • Removed the configuration for skills affected by the FOV handler
  • Localization: Added French and Russian translations (Thanks to SKEPLORSIK for ru)
 
Balancing:
  • Speed Boost -> Values reduced from [20, 40, 60, 80, 100] to [15, 30, 45, 60, 75]
  • Sneak Speed -> Values reduced from [30, 60, 90, 120, 150] to [20, 40, 60, 80, 100]
  • Swim Speed -> Values reduced from [20, 40, 60, 80, 100] to [15, 30, 45, 60, 75]
  • Swift Learn ->
    • Max Level reduced from 5 to 4
    • Values adjusted from [20, 40, 60, 80, 100] to [15, 30, 45, 60]
    • Prices adjusted from [5, 8, 12, 18, 24] to [8, 12, 18, 24]
  •  Experience Boost ->
    • Max Level reduced from 5 to 4
    • Values adjusted from [20, 40, 60, 80, 100] to [15, 30, 45, 60]
    • Prices adjusted from [4, 6, 8, 12, 16] to [6, 8, 12, 16]
  • Resistance ->
    • Max Level increased from 5 to 6
    • Values adjusted from [10, 20, 30, 40, 50] to [7, 15, 20, 30, 35, 45]
 
[Bug fixes]
  • Prevented the Skills menu from being opened over another active menu screen
 
[API]
  • Deprecated: skills()#buySkill() is marked for removal. Use tryBuySkill() instead
  • Deprecated: skills()#refundSkill() is marked for removal. Use tryRefundSkill() instead
  • Added: client()#getPurchasedSkills() to easily access all purchased skills on the client side
  • Added: New methods in ISkill to match the new valueSet and Modifiers internal structure
 
 

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