Summary
This mod introduces a new weapon: the Arm Cannon! It's powered using a beacon and has infinite ammo, and deals more damage the longer you charge it, but more powerful attacks cost more durability. It repairs itself over time.
Crafting

Using
Hold RMB to build charge, then release it to fire! Be sure to manage your durability, however, as each attack costs a certain amount of durability. Additionally, the more charge you have saved, the slower you become.
First Level: Pellet
The smallest projectile is also the weakest, only dealing 2x the charge as damage and very little knockback. Ranges from 1 to 6 damage, depending on charge
Second Level: Ball
The largest projectile and the second strongest. It deals 2.5x the charge and stronger knockback. Ranges from 7.75 to 24.75 damage, depending on charge
Third Level: Beam
Not a projectile, but rather a laser. It deals 3x the charge damage to all entities in a straight line, but no knockback. Always does 30 damage.
List of Enchantments
- Supercharge: Increases charge speed by 10% per level (Up to Level 5, 50% Bonus)
- Beacon Enhancement: Increases damage by 10% per level (Up to Level 5, 50% Bonus)
- Push Force: Increases knockback on Pellet and Energy Ball by 25% per level (Up to Level 2, 50% Bonus)
- Conductivity: Increases pierce on Pellet and Energy Ball by 100% per level (Up to Level 3, 300% Bonus)
- Machina: Increases speed on Pellet and Energy Ball by 25% per level (Up to Level 4, 100% Bonus)
- Strongarmed (Treasure): Decreases slowdown effect by 1 potion level (Level 1)
- Quick Repair (Treasure): Increases repair rate by 100% per level (Up to Level 3, 300% Bonus)
Feel free to put this mod into any modpack you'd like! Additionally, you can use it in servers, just don't claim you made it ofc.
Credit to ooDwaneoo for creating the arm cannon texture and model.
Questions? Comments? Suggestions? Join the Discord!