twilight_forge-0.1.2-1.21.1.jar
Curse Maven Snippet
What's new
## 0.1.2
**New**
- **Zenithium**, the endgame alloy. Smelt one ingot of each of the five alloys plus a netherite ingot in the Twilight Forge to get 2 Zenithium Ingots.
- Full Zenithium armor, sword, pickaxe, axe, shovel and hoe. Upgrade Twilight Alloy gear into Zenithium at a smithing table; enchantments, name and damage are kept.
- Wearing the full Zenithium set gives all five set bonuses at once.
- The Twilight Forge now has six input slots, so recipes can use up to six ingredients.
- Fuel heat: Zenithium needs **Heat III**. Hover the three orange pips in the forge (or the heat line in JEI, EMI and REI) to see which fuel gives each level:
- Heat I: any fuel a furnace can burn
- Heat II: coal or charcoal
- Heat III: Fiery Blood or Fiery Tears (Twilight Forest)
- JEI, EMI and REI show up to six inputs and the heat level.
- Available for Minecraft 1.21.1 and 26.1.2 (NeoForge). EMI and REI support is for 1.21.1 only for now.
**Changed**
- Forges from older versions keep their items when you load the world.
- Datapack authors: alloying recipes now use an `ingredients` list and an optional `min_heat`. Old `ingredient_a`, `ingredient_b` and `additive` recipes must be rewritten.
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