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Tweaks not Ending
Mobs & Breeding
- Pigs breed 3 babies.
- Goats and sheep breed 2 babies.
- Cows, pigs and sheep now eat wheat, beetroots, carrots and potatoes.
Enchantments
- Fortune now applies to wheat and beetroots.
- Bow accepts Multishot, Looting and Piercing.
- Crossbow accepts Flame, Infinity, Punch, Looting and Power.
- Elytra can be enchanted with all kind of protections now.
- Trident can receive flame for aesthetic.
- Blast protection no longer provides explosion knockback resistance so wind charges and mace work.
- This combinations are compatible now:
- Frost Walker + Depth Strider
- Multishot + Piercing
- Breach + Density
- Mending + Infinity
- God Armor(Projectile-Blast-Fire Protection & Protection)
- Bane of Arthropods + Smite + Sharpness
- God Weaponry; Spears, Axes, Swords, Mace & Trident can receive the following enchantments now:
- Sharpness
- Smite
- Bane of arthropods
- Breach
- Density
- Wind burst
- Fire aspect
- Impaling
- Knockback
- Lunge
- Looting



Items & Combat
- +900% spyglass zoom.
- Pop totem with the button Delete (configurable), requires holding a totem.
- Riptide works with a pufferfish bucket in hand.
- Ender Pearl, Wind Charge and Chorus Fruit cooldown removed.
Farming
- Hoe can harvest crops with right click and automatically replant them.
Food
- Overeat enabled.
- All kind of meats proportionally equals a Golden Carrot now.
- Reworked eating times.
Warden
- Warden has a 15% chance to drop an Enchanted Golden Apple.
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