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Dynamic Lights [Server] [Fabric/Quilt/Forge/NeoForge]

Supported entities and items such as torches or lanterns emit light!

File Details

Release v1.7

  • R
  • Sep 4, 2023
  • 98.85 KB
  • 243.0K
  • 1.20.2+19
  • Forge + 2

File Name

dynamiclights-v1.7-mc1.17x-1.20x-mod.jar

Supported Versions

  • 1.19-Snapshot
  • 1.20-Snapshot
  • 1.17-Snapshot
  • 1.18-Snapshot
  • 1.20.2-Snapshot
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.3-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tschipcrafts-dynamic-lights-mod-910095:4738392")

Fabric

modImplementation "curse.maven:tschipcrafts-dynamic-lights-mod-910095:4738392"

Quilt

modImplementation "curse.maven:tschipcrafts-dynamic-lights-mod-910095:4738392"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added a mod version with the exclusive addition of a global settings menu and config file, when installed alongside MidnightLib ⚙️
  • Added Catalogue support
  • Added custom Data Pack ModMenu badge using ModMenu Badges Lib
  • Added Rain Check - If enabled, touching rain counts as being inside water
  • Added new icon
  • Added Shulker Bullets to light level 6 entities
  • Reformatted ingame menus
  • Added global /function #tschipcraft:menu command
  • Fixed sculk sensors getting triggered upon dynamic light removal (closes #8), location changes and item frame updates
  • Fixed overwriting player placed light blocks (closes #7)
  • Fixed Ghast desync when no player is near
  • Fixed TNT not breaking blocks when ignited with a flame bow (#10)
  • Fixed TNT dupers not working correctly (#10)
  • Fixed End Crystals not breaking blocks when exploding
  • Fixed Flying Wither Skulls not breaking blocks
  • Fixed exploding Creepers not breaking blocks when burning
  • Added new custom license