TrulyRandom

Randomise the world

File Details

TrulyRandom Fabric 3.0.0 for 26.1

  • R
  • Jun 15, 2026
  • 2.73 MB
  • 97
  • 26.1
  • Fabric

File Name

trulyrandom-3.0.0+26.1-fabric.jar

Supported Versions

  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:trulyrandom-1087424:8254466"
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3.0.0

Randomiser Menu

  • Now scrollable and "infinitely" extendable (thanks AbstractGameRuleScreen)

Overhauled Worldgen Modules

  • Structure randomisation now replaces structures in-place rather than removing structure generation restrictions
    • Old "randomiser" can be re-enabled in settings by setting "Use Legacy Randomiser" to true
  • New Feature Randomisation
    • When enabled replace placed features with other placed features if possible, for example if a tree tries tries to generate an iceberg could generate in its place if possible
  • New Block Palette Randomisation
    • Replaces the blocks as their set during worldgen
    • Due to how unstable this can be the randomisation has been restricted by state, collision shape and occlusion shape, however these can all be disabled if wished
    • "Keep Stone as Stone" option allows some features (like ores) and surface rules (like setting the top to dirt/grass) to apply as most require stone-like blocks to apply and generate

Client Module Options

  • New "Block States Share Models" option for block model randomiser
    • Forces all states of a randomised block to use the same block model
  • New "Match Block Model Randomisation" option for the item model randomiser
    • Where possible the item model will now match the block model, helps with keeping track of what is what
  • Block model randomiser is now more restrictive by default to prevent some replacements tanking your frames, this can be ignored if desired

2.9.1

Fix translations Add join message

2.9.0

Update to 26.1 Migrate to Stonecutter build system