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Truly Enchanting

A complete enchanting overhaul that adds some complexity and rewards you for actually building
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truly_enchanting-1.0.5-1.20.1.jar

File nametruly_enchanting-1.0.5-1.20.1.jar
Uploader
Fire_I3lazeFire_I3laze
Uploaded
Jun 11, 2026
Downloads
24
Size
617.1 KB
Mod Loaders
Forge
File ID
8233209
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:truly-enchanting-1410896:8233209")

Learn more about Curse Maven

What's new

Update 1.0.5

This is the first release version. It completes the idea of the mod and adds the missing textures and interface backgrounds. Also proper names for the different kind of magic powers and more custom configuration have been added. Additionally the default configurations have been balanced properly

 

[change - Labels]
- The Magical Power in the Arcane Enchanting Table that is required to apply enchantments is now referred to as "Ambient Essence"
- The Magical Power in the Runes/Monolith that is required to unlock enchantments is now referred to as "Runic Resonance"

[change - Runes]
- improved some color themes for a better fit and accessibility
- improved Rune item design
- modified some blocklists
- modified the Runic Resonance requirement slightly
- removed Stronghold Rune and added Infinity to the End City Rune

[add - configs]
- settings to modify the calculation for the Runic Resonance
- setting to scale the Ambient Essence cost for enchanting
- setting to set a max distance between Arcane Enchanting Table und Monoliths (default is no limit)

[add - Interfaces]
- proper GUI png's for the Monolith and Arcane Enchanting Table
- info hover texts to make the mod more self-explanatory

[add - game mechanic]
- it is now possible to enchant books

[fix - Arcane Enchanting Table]
- hitbox now rotates properly with the block rotation
- break particle are now fitting the actual texture of the block

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