File Details
micromobs-1.0.0.jar
- R
- Mar 15, 2026
- 11.57 KB
- 595
- 1.21.11
- Fabric
File Name
micromobs-1.0.0.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
Features
Realistic Mob Scaling
Rescales many mobs to closer real-world proportions while keeping gameplay balanced.
Attribute-Based Scaling
Uses Minecraft's GENERIC_SCALE attribute to scale entity models, hitboxes, eye height, and shadows in a single system.
Balanced Mob Categories
Tiny insects (Silverfish, Endermite) scaled to ~10%
Small insects (Bees) scaled to ~18%
Arthropods (Spiders) scaled to ~22–25%
Amphibians (Frogs) scaled to ~35%
Small animals (Rabbits, Cats, Foxes) scaled to ~60–75%
Medium animals (Pigs, Sheep, Wolves, Cows) scaled to ~90–95%
Unchanged Bosses & Major Mobs
Large mobs like Iron Golems, Wardens, and the Ender Dragon remain vanilla-sized for gameplay balance.
Tiny Mob Movement Adjustments
Small mobs receive slight speed boosts to stay challenging.
Higher Pitch Sounds for Tiny Mobs
Bees, Silverfish, and Endermites play sounds at higher pitch to match their smaller size.
Persistent Scaling
Scale modifiers are stored in entity NBT to prevent repeated scaling on world reload.