TrueInvisibility - 1.0.0 - 1.12.2
What's new
1.0.0 - 1.12.2
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True Invisibliy port to 1.12.2. I have changed which events are called to cancel the rendering, in doing so it may cause incompatibilities with some mods, or might not affect anything at all. As a mod it appears to work perfetly fine, for me at least. Again, its a small mod and all it does is make armour and held items invisible along with the player. Will only affect players and not other entities that may be holding items or wearing armours. If requested enough, that can be implemented.
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