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True Adaptive Music

Experience dynamic music that adapts to what happens in Minecraft!
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True Adaptive Music 2.9.2 for Minecraft Neoforge 26.2

File nameTrueAdaptiveMusic-neoforge-cf-2.9.2+26.2.jar
Uploader
LilTOJusticeLilTOJustice
Uploaded
Sep 23, 2026
Downloads
6
Size
2.2 MB
Mod Loaders
NeoForge
File ID
8952481
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:true-adaptive-music-1208639:8952481"

Learn more about Curse Maven

What's new

True Adaptive Music v2.9.0


New Features:

Ignore Persistence Node Option Revamp

  • Can now be used regardless of whether the music pack option "Persist Node Music" is enabled.
  • Will now simply invert the behavior of "Persist Node Music" if enabled.

Node Titles

  • You can now set node titles to make debugging/pack creation easier (node colors coming in 2.10)

Hide "True Adaptive Music" Button Option

  • Enable this to hide the "True Adaptive Music" button that shows in the sound options.
  • Useful for modpack creators who want to abstract away the musical identity of their packs.

New Predicate Types:

Screen

  • Allows music to be played when the user is viewing a specific GUI screen.
  • Discovers screens based on their fully-qualified class name, which will work with screens created by mods as well!

Item Nearby

  • Allows music to be played when an item(s) is on the ground within a certain radius (optionally if it is in your inventory as well).

Item

  • Allows music to be played if a given item(s) is in the player's inventory.
  • Can be specified to the player's hotbar, either hand, or specifically Main/Offhand as well.

Fixes

  • Removed the 32-character limit in textboxes.
  • Fixed wither combat detection.
  • Fixed a crash on certain systems when typing an illegal filename character (e.g. ':').
  • Forge 1.20.1 - Fixed crash on startup for dedicated servers.
  • Fixed platform handling, Mac OS support for FFmpeg/Giga grabber coming soon.

Known Issues

  • Screen predicate UI does not work with NeoForge/Forge yet due to issues with the NeoForge/Forge classloaders
    • Hopefully can fix in a future update
    • You can still create the pack in Fabric and use it in NeoForge/Forge

Next up, 2.10 with a bunch more community-requested features!

Please also reach out if you would like support to be added for a new language. I am still working on finishing Russian support :)


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