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TrivialThoughts

Added some practical features to manametalmod.
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TrivialThoughts-1.1.5.jar

File nameTrivialThoughts-1.1.5.jar
Uploader
xueleihan120xueleihan120
Uploaded
Jul 13, 2025
Downloads
464
Size
663.3 KB
Mod Loaders
Forge
File ID
6764563
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:trivialthoughts-967327:6764563")

Learn more about Curse Maven

What's new

Compatibility Change: Due to M3's class name adjustments, TRT now only supports M3 version 7.3.8 or higher starting from v1.1.5.

Saddle Nerf: Players now have a 2-tick cooldown when mounting entities with a saddle.

Bugfix: Fixed the issue where Hunger-related items could be crafted if any slot in the Cauldron contained Rotten Flesh.

Relic Fragments: Fragments can now be partially recycled for points until reaching the maximum limit.

New Command: Added /trtgive, which functions identically to vanilla /give, bypassing servers that fail to parse NBT data in /give.

Dragon Egg Dolls no longer grant immunity to void damage.

New Item: Keychain (Backpack-type) – Can store Dungeon Chest Keys and Lockpicks. When used on a locked dungeon chest, it consumes valid items inside in order.

Special Core – "Might" Update:

Now supports lockpicking. Carrying "Might" during the minigame activates Might Mode:

+30 minimum judgment block size.

-35% arrow sliding speed.

Pressing SPACE no longer instantly despawns the arrow but pushes it toward the start.

Initial push force: 7 + (Strength + Constitution)/50.

Subsequent pushes: Add +7 force each time.

Success: Arrow exits the Judgment Block (counts as "Might Success").

Normal completion without pushes still counts as a regular lockpick success.

Might Success Effects:

Success/failure depends on chest + lockpick quality, with a 1% chance to break the lockpick.

Failure: Lockpick breaks, transforming the chest into a Mimic.

Mimic:

HP/Attack scale with chest quality and player level.

Fixed 80% toughness.

Drops 20%~40% of the chest's original loot when defeated.

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