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Trinity

Adds nuclear bombs to NuclearCraft.
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Trinity 0.1.0

File nameTrinity 0.1.0.jar
Uploader
TroodontidTroodontid
Uploaded
Dec 24, 2019
Downloads
215
Size
1.7 MB
Mod Loaders
Forge
File ID
2848764
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:trinity-354949:2848764")

Learn more about Curse Maven

What's new

- Added "shockwave" effect that destroys surviving structures in and around the crater, unless they are made of highly blast-resistant blocks.

- Small improvements to fallout rendering.

- Option to enable/disable fallout rendering. Enabled by default.

- Trees in the outermost parts of the wasteland zone are not burned, and instead lose most of their leaves.

- Nuclear explosions now leave a little less fire behind.

- Oceans are no longer converted to nuclear wastelands.

- Nuclear crater biome, with even higher radiation levels.

- Some Thaumcraft 6 integration; Nuclear explosions now shred the local aura field, leaving it completely empty until it slowly begins to recharge from surviving thaumic crystal deposits.

This mod has no additional files