Trinity 0.1.0
Curse Maven Snippet
What's new
- Added "shockwave" effect that destroys surviving structures in and around the crater, unless they are made of highly blast-resistant blocks.
- Small improvements to fallout rendering.
- Option to enable/disable fallout rendering. Enabled by default.
- Trees in the outermost parts of the wasteland zone are not burned, and instead lose most of their leaves.
- Nuclear explosions now leave a little less fire behind.
- Oceans are no longer converted to nuclear wastelands.
- Nuclear crater biome, with even higher radiation levels.
- Some Thaumcraft 6 integration; Nuclear explosions now shred the local aura field, leaving it completely empty until it slowly begins to recharge from surviving thaumic crystal deposits.
This mod has no additional files

