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TribalPower

Shamanic technomancy: rhythmic spirit power, automated workshops, songs and spirit weapons, nine tribes that talk, eight guardians, and the March: fifty-nine lands with weather, festivals and music of their own.
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Tribal Power 5.3.18 - Cooler March

File nametribalpower-5.3.18.jar
Uploader
AhmiDarrowAhmiDarrow
Uploaded
Oct 3, 2026
Downloads
17
Size
39.3 MB
Mod Loaders
NeoForge
File ID
9048526
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tribalpower-1684851:9048526"

Learn more about Curse Maven

What's new

Tribal Power 5.3.18 - Cooler March

The Ember Wastes stop swallowing the warm half of the March.

  • Hot and dry, not just hot. The Ember Wastes now take only the March's hot, dry ground. Hot, wet land becomes Reed Fen, and hot high ground becomes Highlands, so a long flight through a warm stretch passes through several biomes instead of one.
  • Warmer neighbours. The Reed Fen, Highlands and Steppe now reach into warmer climates, so they also show up in the hot parts of the March.
  • Measured on a real world. Along a 7,000-block stretch of one server's March, the Ember Wastes drop from 44% of the land to 28%. Across the whole map they drop from about 16% to 11%.
  • Existing worlds. Land you have already explored keeps its biomes. New ground uses the new layout, so a sharp biome edge can appear where old land meets new. Nothing is regenerated or reset.

Minecraft 1.21.1, NeoForge 21.1.249.

GitHub: https://github.com/AhmiDarrow/Tribal-Power/releases/tag/v5.3.18

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