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Tree Capitator Enchantment

An intelligent, modpack-friendly tree-felling enchantment. Break one log and the whole real tree falls — while your builds and Create contraptions stay untouched. Server-side, chunk-safe, tag-based, works with vanilla & modded trees. NeoForge 1.21.1.

File Details

Tree Capitator Enchantment

  • R
  • Jun 25, 2026
  • 48.24 KB
  • 14
  • 1.21.1
  • NeoForge

File Name

treecapitator-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tree-capitator-1587159:8315998"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Changelog All notable changes to Tree Capitator are documented here. ## \[1.0.0\] - 2026-06-25 Initial release for Minecraft 1.21.1 / NeoForge 21.1.233. ### Added * Data-driven **Tree Capitator** enchantment (max level 1, axes only, vanilla + modded). * Tag-based tree detection via `#minecraft:logs` / `#minecraft:leaves` for vanilla and modded trees. * Intelligent six-check validation that distinguishes real trees from player builds. * Iterative, chunk-safe breadth-first log scanner with hard limits and early exits. * **Create** protection — logs adjacent to `create:` blocks are never felled (toggleable). * Leaves Be Gone compatibility — only logs are removed, leaves decay naturally. * Vanilla harvesting semantics: Silk Touch, Fortune, durability, statistics and global loot modifiers all respected. * Master-librarian trades and structure-loot injection (Strongholds, Mineshafts, Ancient Cities, Woodland Mansions, Trial Chambers). * Datapack support for custom tree definitions and per-type validation overrides. * Documented config at `config/treecapitator-common.toml`.