TravelGates Mod

Allows players to travel quickly over long distances

File Details

TravelGates-1.0.6-1.15.2

  • R
  • Nov 11, 2020
  • 63.65 KB
  • 546
  • 1.15.2+2
  • Forge

File Name

TravelGates-1.0.6.jar

Supported Versions

  • 1.15.2
  • 1.15.1
  • 1.15

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:travelgates-mod-384076:3108599")
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## Changelog
### Version 1.0.6
#### (BugFixes)
* Added translations for GUI and CreativeTab
* Added German Language

 

### Version 1.0.5
#### (BugFixes)
* Fixed TravelGates not functioning on Dedicated Server by adding in Data handling between the client and server.
* Restructured client server system
* fixed some issues with the whitelist/blacklist not working right

### Version 1.0.4
#### (BugFixes)
* Fixed a bug that would cause accidental teleportation between gates because Gate and Quick Gates were not sharing the same delay timer

### Version 1.0.3
#### (BugFixes)
* Fixed bug that would cause a rubber band effect and not allow teleportation from a Gate

### Version 1.0.2
#### (BugFixes)
* Fixed Text rendered in gui being shifted up or down
* Fixed bug that made it possible for two gates to have the same ID
* Fixed bug that did not change the destination ID of gates when the ID of that destination was changed.
* Fixed bug that would cause Gate data from previously played world to be transferred to a newly created world.
#### (Misc)
* Added more informational logging to help in issue awareness
* Incresed time delay between teleportations
* Cleaned up codebase a bit

### Version 1.0.1
#### (BugFixes)
* Added hardness and harvest information to the QuickGate block
* Added more time in between messages being sent to player for stepping on a block that does not have access to it's destination.
#### (Misc)
* Increased hardness value of Gate blocks to slow down harvest speed.
* Updated Mod documentation
* Removed lots of debugging messages