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TravelersCrossroads

Small Mod that adds randomly generated paths to your minecraft world. Paths automatically generate connected to nearby structures. Structure list, biomes list, and path styles are all extensible via datapacks.
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Travelers Crossroads v0.9.1-1.21.1

File nametravelers_crossroads-0.9.1-1.21.1.jar
Uploader
sMilambersMilamber
Uploaded
Mar 9, 2026
Downloads
1.4K
Size
102.1 KB
Mod Loaders
NeoForge
File ID
7732449
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:travelerscrossroads-1279824:7732449"

Learn more about Curse Maven

What's new

As noted by kay-xr on github this update:
Adds small, targeted bounds to path generation so road placement cannot run unbounded in a server tick.

PathStyles now have a maxFindYSteps value to prevent forever loops.

Failed path sections now have a maxSectionPlaceRetries value, after which the path will be marked as finished.

TravelersWatcher now has a maxSectionsPerTick value allowing the user to set how many path sections are attempted to be updated. 

The same value have been added to the config for fine tuning.

maxFindYSteps (default: 96)

maxSectionsPerTick (default: 2)

maxSectionPlaceRetries (default: 12)

A big thank you to kay-xr for submitting these changes!

Happy Travels!
~Milamber

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