TragicMC 3

A more robust and challenging version of TragicMC 2
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Learning nothing since the last fight, TragicNeko has picked a fight with the ruthless Enyvil. This ended exactly as you would expect - with disappointment. Note to self: Use more torches.

Learning nothing since the last fight, TragicNeko has picked a fight with the ruthless Enyvil. This ended exactly as you would expect - with disappointment. Note to self: Use more torches.

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Here we see a wild TragicNeko, slowly but surely about to die to a Minos. Though this battle has been done a million times, TragicNeko is still bad and will die randomly due to an epic fail.

Here we see a wild TragicNeko, slowly but surely about to die to a Minos. Though this battle has been done a million times, TragicNeko is still bad and will die randomly due to an epic fail.

Description

TragicMC 3 was developed for 1.12.2. I have no plans to continue working on this but others might, as long as they give credit uwu

 

This is a new, overhauled version of TragicMC, building on the concepts started in TragicMC 2. Overhauled mob AI, new magic system, reworked Boss fights and deeper Dimensions. TragicMC 3 prioritizes challenge and presents fun items and abilities as a counterpoint to it.

 

What TragicMC 3 contains:

- An Achromy energy system, this tracks your Corruption. You need to keep it up to avoid a Corrupted death.

- A lightweight magic system, this uses your Achromy to activate powerful abilities, which can grow stronger as you use them.

- Several mobs and Bosses, balanced for challenging progression.

- New Dimensions, filled with their own unique blocks and creatures.

- A new Evolutionary weapon system, craft weapons and evolve them to specialize their abilities.

- New Unique pieces of gear, having powerful intrinsic abilties.

- Artifacts that grant Perks, very helpful during combat situations.

- An in-game lite Wiki via the /tragicmc command, containing a large amount of helpful info. (Currently is bugged and requires Op or Cheats enabled to use)

- Advancements that help lead you through main progression, coupled with the in-game Wiki should be super helpful for teaching you the basics of the mod's progression.

 

TragicMC 3 requires Forge. Feedback and bug/crash reports can be posted here, here or you can DM me if you want to give more discrete feedback. 

 

You are free to use this mod in any modpacks, public or private. It'd be cool if you linked back to the official downloads here but it isn't necessary.

 

Other Helpful mods:

If you are having trouble using this with mods that add a lot of Biomes, use the JustEnoughIDs mod as well as it removes most of the ID limits.

Most mod packs use JEI but it's extremely useful for knowing the recipes to craft important items for progression if you don't have it or a similar mod already.

The TragicMC 3 Team

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