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Tracks+ Fix

Performance addon for Create: Tracks+ (by ChiyahaRe, fork of Create: Tracks by qwxon). Caches track terrain-probe data once per tick, cutting server lag and memory churn on tracked vehicles. No content changes.
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Tracks Plus Fix 2.6

File nametracks_plus_fix-2.6.jar
Uploader
GraideGraide
Uploaded
Oct 17, 2026
Downloads
103
Size
55.1 KB
Mod Loaders
NeoForge
File ID
9222611
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tracks-fix-1725013:9222611"

Learn more about Curse Maven

What's new

Tracks+ Fix 2.6: changes since 2.4

  • Client terrain probes of track blocks are throttled by distance and view, so distant and off-screen tracks cost less.
  • Server reuses a track block's terrain probe within a tick while the vehicle barely moves or turns, for up to 3 consecutive physics steps.
  • Neighbour track lookups, the suspension check and the connected-chain predicate are cached per tick, with a shortcut for repeated requests of the same sub-level.
  • New client options in tracks_plus_fix-client.toml: probeThrottle, probeFullRateDistance, probeReducedDistance, probeReducedInterval, probeFarInterval.
  • New common options in tracks_plus_fix-common.toml: probeReuse, probeReuseMaxSteps, probeReuseTranslation, probeReuseRotationDegrees, cacheNeighbourLookups, shareChainCache.
  • Each fix is checked against the installed Tracks+ at startup. If a Tracks+ update changes a patched method, only that fix is skipped, and the log shows the status of every fix.

This mod has no additional files