track and trains-1.1.38.jar
Curse Maven Snippet
What's new
[1.1.38] - 2026-11-08
Added
- Configurable Auto-Push on Trackside Cargo Unloaders (
cargo_unloader):- Added an in-GUI Auto-Push Toggle button (
Push: ON/Push: OFF) toCargoTransferScreenand synchronized state viaCargoTransferBlockEntity/CargoTransferMenu. - When enabled (
Push: ON, default for backwards compatibility), the unloader actively ejects buffer items into the container or pipe directly below every 4 ticks. - When disabled (
Push: OFF), active downward ejection is halted, allowing passive extraction pipes (such as BuildCraft / Refinery wooden transport pipes, which require an engine or gate pulse to extract items) to control item flow without being flooded by forced unloader ejection. - Saved and persisted the
AutoPushstate to NBT across world saves and block reloads.
- Added an in-GUI Auto-Push Toggle button (
[1.1.37] - 2026-11-08
Fixed
- High-Speed Locomotive & Consist Slope Collision Fix:
- Pre-lifted locomotive vertical elevation (
moveY += 1.0D) when approaching an ascending slope or step-up rail within 1–2 blocks ahead (TrainChainingUtil.isUphillSlopeAhead), preventing high-speed locomotives (Diesel, Electric Bullet Train, and Steam) from clipping the vertical face of the upper step block before transitioning onto the slope rail. - Expanded
TrainChainingUtil.getCurrentBlockPosOrRailBelowvertical search tolerance (±2blocks) so locomotives and coupled carts descending steep grades at high speeds never temporarily lose rail detection. - Refined horizontal collision and slope transition thresholds across
BasicLocomotiveEntity,DieselLocomotiveEntity,ElectricLocomotiveEntity, andTrainChainingUtil.moveConsistCartAlongRailsso natural slope step-up/step-down geometry reductions are not misidentified as solid wall collisions.
- Pre-lifted locomotive vertical elevation (
[1.1.36] - 2026-11-07
Added
- Tunnel Paver (
miningtools:tunnel_paver):- Added a full-scale (
2.8 × 2.75) subterranean tunnel arch lining and masonry paver machine built on the heavy Tunnel Bore chassis that operates along railway tracks like the Under Track Paver. - 9-Block Tunnel Arch Replacement (Walls & Ceiling Only): Does not replace blocks beneath the tracks (
dy = -1, handled by the Under Track Paver). Instead, as it moves along the rail line, it replaces and lines the 9 perimeter blocks surrounding the 3×3 tunnel clearance:- Left Wall (3 blocks):
dx = -2,dy = 0, 1, 2(bottom, middle, top). - Ceiling (3 blocks in a row above):
dx = -1, 0, +1,dy = 3(left, center, right). - Right Wall (3 blocks):
dx = +2,dy = 2, 1, 0(top, middle, bottom).
- Left Wall (3 blocks):
- 9-Slot U-Arch Pattern Filter Programming:
- Features 9 dedicated pattern filter slots arranged in an intuitive U-shaped tunnel cross-section in the GUI (
TunnelPaverScreen), allowing players to design custom wall and ceiling masonry patterns (e.g., stone brick pillars, polished andesite walls, sea lantern or glowstone ceiling lighting strips, or glass observation tubes). - Leaving individual filter slots empty preserves existing terrain at those arch positions; leaving all 9 filter slots empty falls back to uniform lining using any available solid block in the 27-slot bulk material hopper.
- Features 9 dedicated pattern filter slots arranged in an intuitive U-shaped tunnel cross-section in the GUI (
- Block Harvesting & Consist Material Sharing:
- Harvests replaced wall and ceiling blocks directly into its 27-slot bulk material storage (or drops them cleanly if full), while automatically pulling lining materials and furnace fuels from coupled supply carts in the train consist (
TrainChainingUtil.pullItemsFromConsist).
- Harvests replaced wall and ceiling blocks directly into its 27-slot bulk material storage (or drops them cleanly if full), while automatically pulling lining materials and furnace fuels from coupled supply carts in the train consist (
- Dual-Speed Work & Transport Modes:
- Operates at a calibrated 1.0 m/s (
20ticks/step) in Work Mode while lining the tunnel arch, or 2.0 m/s (10ticks/step) in Transport Mode with arch replacement suspended.
- Operates at a calibrated 1.0 m/s (
- Work Floodlight & 3D Arch Alignment Hologram:
- Includes a toggleable Level 15 Work Light (
Lkey or GUI button) and a 9-block U-arch Ghost Hologram projection (Shift + Hor GUI button) showing the exact wall and ceiling blocks to be replaced 3 steps ahead along the track.
- Includes a toggleable Level 15 Work Light (
- Custom 3D Model, Textures & Field Manual Integration:
- Engineered
TunnelPaverModelwith a rotating masonry distributor drum and erector arms, full-arch hydraulic left/ceiling/right screed plates, cylindrical shield body, rear operator gantry, dual exhaust stacks, active/idle firebox viewports, and rail bogies. - Added 32×32 isometric item icon (
tunnel_paver.png), GUI texture (textures/gui/tunnel_paver.png), entity texture (textures/entity/tunnel_paver.png), crafting recipe (data/miningtools/recipe/tunnel_paver.json), JourneyMap train marker integration, HUD speedometer integration, trackside loader/unloader support, and Railroader's Field Manual documentation underHeavy Machinery.
- Engineered
- Added a full-scale (
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