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Track and Trains

Heavy Rail Logistics, High-Speed Locomotives, Automated Trackside Facilities, and Subterranean Excavation for Minecraft 26.3 (NeoForge)
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track and trains-1.1.38.jar

File nametrack-and-trains-1.1.38.jar
Uploader
ShineraShinera
Uploaded
Nov 9, 2026
Downloads
78
Size
4.6 MB
Mod Loaders
NeoForge
File ID
9519728
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:track-and-trains-1763650:9519728"

Learn more about Curse Maven

What's new

[1.1.38] - 2026-11-08

Added

  • Configurable Auto-Push on Trackside Cargo Unloaders (cargo_unloader):
    • Added an in-GUI Auto-Push Toggle button (Push: ON / Push: OFF) to CargoTransferScreen and synchronized state via CargoTransferBlockEntity / CargoTransferMenu.
    • When enabled (Push: ON, default for backwards compatibility), the unloader actively ejects buffer items into the container or pipe directly below every 4 ticks.
    • When disabled (Push: OFF), active downward ejection is halted, allowing passive extraction pipes (such as BuildCraft / Refinery wooden transport pipes, which require an engine or gate pulse to extract items) to control item flow without being flooded by forced unloader ejection.
    • Saved and persisted the AutoPush state to NBT across world saves and block reloads.

[1.1.37] - 2026-11-08

Fixed

  • High-Speed Locomotive & Consist Slope Collision Fix:
    • Pre-lifted locomotive vertical elevation (moveY += 1.0D) when approaching an ascending slope or step-up rail within 1–2 blocks ahead (TrainChainingUtil.isUphillSlopeAhead), preventing high-speed locomotives (Diesel, Electric Bullet Train, and Steam) from clipping the vertical face of the upper step block before transitioning onto the slope rail.
    • Expanded TrainChainingUtil.getCurrentBlockPosOrRailBelow vertical search tolerance (±2 blocks) so locomotives and coupled carts descending steep grades at high speeds never temporarily lose rail detection.
    • Refined horizontal collision and slope transition thresholds across BasicLocomotiveEntity, DieselLocomotiveEntity, ElectricLocomotiveEntity, and TrainChainingUtil.moveConsistCartAlongRails so natural slope step-up/step-down geometry reductions are not misidentified as solid wall collisions.

[1.1.36] - 2026-11-07

Added

  • Tunnel Paver (miningtools:tunnel_paver):
    • Added a full-scale (2.8 × 2.75) subterranean tunnel arch lining and masonry paver machine built on the heavy Tunnel Bore chassis that operates along railway tracks like the Under Track Paver.
    • 9-Block Tunnel Arch Replacement (Walls & Ceiling Only): Does not replace blocks beneath the tracks (dy = -1, handled by the Under Track Paver). Instead, as it moves along the rail line, it replaces and lines the 9 perimeter blocks surrounding the 3×3 tunnel clearance:
      • Left Wall (3 blocks): dx = -2, dy = 0, 1, 2 (bottom, middle, top).
      • Ceiling (3 blocks in a row above): dx = -1, 0, +1, dy = 3 (left, center, right).
      • Right Wall (3 blocks): dx = +2, dy = 2, 1, 0 (top, middle, bottom).
    • 9-Slot U-Arch Pattern Filter Programming:
      • Features 9 dedicated pattern filter slots arranged in an intuitive U-shaped tunnel cross-section in the GUI (TunnelPaverScreen), allowing players to design custom wall and ceiling masonry patterns (e.g., stone brick pillars, polished andesite walls, sea lantern or glowstone ceiling lighting strips, or glass observation tubes).
      • Leaving individual filter slots empty preserves existing terrain at those arch positions; leaving all 9 filter slots empty falls back to uniform lining using any available solid block in the 27-slot bulk material hopper.
    • Block Harvesting & Consist Material Sharing:
      • Harvests replaced wall and ceiling blocks directly into its 27-slot bulk material storage (or drops them cleanly if full), while automatically pulling lining materials and furnace fuels from coupled supply carts in the train consist (TrainChainingUtil.pullItemsFromConsist).
    • Dual-Speed Work & Transport Modes:
      • Operates at a calibrated 1.0 m/s (20 ticks/step) in Work Mode while lining the tunnel arch, or 2.0 m/s (10 ticks/step) in Transport Mode with arch replacement suspended.
    • Work Floodlight & 3D Arch Alignment Hologram:
      • Includes a toggleable Level 15 Work Light (L key or GUI button) and a 9-block U-arch Ghost Hologram projection (Shift + H or GUI button) showing the exact wall and ceiling blocks to be replaced 3 steps ahead along the track.
    • Custom 3D Model, Textures & Field Manual Integration:
      • Engineered TunnelPaverModel with a rotating masonry distributor drum and erector arms, full-arch hydraulic left/ceiling/right screed plates, cylindrical shield body, rear operator gantry, dual exhaust stacks, active/idle firebox viewports, and rail bogies.
      • Added 32×32 isometric item icon (tunnel_paver.png), GUI texture (textures/gui/tunnel_paver.png), entity texture (textures/entity/tunnel_paver.png), crafting recipe (data/miningtools/recipe/tunnel_paver.json), JourneyMap train marker integration, HUD speedometer integration, trackside loader/unloader support, and Railroader's Field Manual documentation under Heavy Machinery.

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