wildshape-1.0.0-neoforge-1.21.1.jar
Curse Maven Snippet
What's new

✦ WILDSHAPE — 1.0.0 ✦
Biomes, dungeons and rivers, brought together.
Minecraft 1.21.1 · NeoForge · Java 21
🌿 Biomes & wildlife
- Updated compatibility for the Towns & Kingdoms 3 Beta 1.0 mod list, including Nature’s Spirit 2.3.2.
- Expanded Croptopia crops and fruit trees into suitable Regions Unexplored and Nature’s Spirit biomes while retaining native generation rates.
- Extended matching creature habitats while preserving native spawn weights, group sizes and placement rules.
- Preserved native cave ecosystems, including Alex’s Caves, tagged underground biomes and the Deep Dark.
🏰 Dungeons & exploration
- Expanded Epic Structures dungeon and temple habitats into matching modded biomes.
- Preserved linked dungeon and obelisk layouts, including their native spacing and placement settings.
- Retained selective dungeon spacing and protection against cavern carving, alongside native structure templates and loot.
- Kept other dimensions under their own terrain generators, including Deeper and Darker’s Otherside.
🌊 Rivers & currents
- Added Streams Reflowing 2.17.1 fluid compatibility alongside the existing 2.15.2 and 2.16.2 integrations.
- Supported pairings: Flow Control 0.2.2 + Streams 2.16.2, or Flow Control 1.0.0 + Streams 2.17.1.
- Preserved manual Flow Control directions and stillwater overrides when automatic water-flow corrections are active.
🛠️ Cleanup & Wildshape identity
- Completed the Wildshape identity across the FML mod ID, resources, configuration, commands and world type.
- Standardized the embedded version and release filename as 1.0.0.
- Included terrain-cache retention limits, consistent height lookups and protection against ores or storage blocks being used as decorative rock strata.
- Earlier settings and presets import without overwriting existing Wildshape configuration.
📦 Updating
Replace the previous terrain JAR and remove superseded utfstreams, tfacfix and utfoptimizer addons. Keep Flow Control if you use its tools.
World compatibility: Worlds created with the old ultraterraforged namespace require a separate migration or a fresh world. Importing settings does not migrate saved worlds.
Verification: The release build, 54 focused regression tests and three dedicated-server fixtures passed. Full-pack and graphical-client verification remain incomplete; the exported HIGH-profile Streams fixture exceeded its test budget.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

