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Towns & Kingdoms - Progression

The character progression system for Towns & Kingdoms: activity XP, levels, skill-point integration, collectible titles with separate cosmetic and passive slots, a character HUD and scaling hostile mobs.
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tnkprogression-1.0.0-neoforge-1.21.1.jar

File nametnkprogression-1.2.0-private.1.jar
Uploader
MikaaahMikaaah
Uploaded
Nov 7, 2026
Downloads
14
Size
2.2 MB
Mod Loaders
NeoForge
File ID
9497972
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:towns-kingdoms-progression-1789363:9497972"

Learn more about Curse Maven

What's new

Changelog

PROGRESSION — 1.0.0-private.1

Private test release.

✦ Character progression

  • Includes character levels 1–100, seven activity tracks and progressive milestones.
  • Includes the character menu, activity journal, optional HUD and level/title badges.
  • Connects character levels to 175 skill points at level 100.
  • Accompanies the 588-node Pufferfish Skills configuration.
  • Includes configurable level ceilings, quest XP rewards and optional team milestone integration.
  • Includes saved hostile-mob levels and configurable attribute scaling.

🏷 Titles & passives

  • Includes independent cosmetic and passive title selections.
  • Added separate controls for clearing either selection.
  • Preserves the passive swap cooldown and prevents collection bonuses from stacking.
  • Includes Founder movement and block-breaking passives.
  • Includes command-only cosmetic Owner and Admin titles.
  • Retains saved profiles, title ownership and configured UUID title defaults.

Built specifically for Towns & Kingdoms.

Minecraft 1.21.1 · NeoForge · Java 21

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