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Towns and Towers

Spice up your world with new villages, pillager outposts, and even new ships!
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(1.19.3/4+1.20.x) Towns and Towers v1.12 (Fabric/Forge)

File nameTowns-and-Towers-1.12-Fabric+Forge.jar
Uploader
KubekKubek
Uploaded
Dec 3, 2023
Downloads
49.5M
Size
2.7 MB
Mod Loaders
ForgeFabricQuilt
File ID
4923828
Type
R
Release
Supported game versions
  • 1.20.4
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:towns-and-towers-626761:4923828")

Fabric

modImplementation "curse.maven:towns-and-towers-626761:4923828"

Quilt

modImplementation "curse.maven:towns-and-towers-626761:4923828"

Learn more about Curse Maven

What's new

1.12 - The Here And There Update (Brushing The Dust)

- this is going to be the last update working on both 1.19 and 1.20. From 1.13 on, we'll take full advantage of new 1.20 (and maybe also .21) features.
- the pack has been paired with Blooming Biosphere (https://www.planetminecraft.com/data-pack/blooming-biosphere/).
- several villages (Iberian, Swedish, Tudor, Rustic, Meadow and Classic) have reccieved few slight changes in appearance, mostly for the sake of more uniform look of the whole structure.
- mediterranean village got a bit of a refresh, with more consistent look.
- most village houses should no longer have connected roofs and be properly separated from eachother instead.
- a new village and outpost set has been added, appearing in savanna_plateau in vanilla, and in selection of modded biomes (in Terralith and Blooming Biosphere)
- one new exclusive structure has been added, that takes advantege of a special mechanic, only present in William Wythers' Expanded Ecosphere (previously called Overhauled Overworld, in 1.19). Beware the beasts!