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Tough As Nails

A difficult, survival-based mod that adds body temperature and thirst!

File Details

Tough As Nails NeoForge 1.20.4-9.2.0.89

  • B
  • Jan 4, 2024
  • 316.08 KB
  • 96
  • 1.20.4
  • NeoForge

File Name

ToughAsNails-neoforge-1.20.4-9.2.0.89.jar

Supported Versions

  • 1.20.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:tough-as-nails-246391:5007310"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.20.4 Changelog
9.2.0
=====
- 9.2.0.89 Added model/textures/tags for the Thermoregulator
- 9.2.0.88 Allowed canteens to take water from cauldrons (Closes #809)
- 9.2.0.87 GlitchCore bump
- 9.2.0.86 Added the Water Cleansing enchantment for canteens
- 9.2.0.85 Update for new NeoForge
- 9.2.0.84 Cleaned up canteen classes and prevented drinking from canteens when thirst is full
- 9.2.0.83 Drinking now does nothing if not thirsty
- 9.2.0.82 Don't render thirst when mounted
- 9.2.0.81 Fixed hydration not applying correctly
- 9.2.0.80 Don't apply freezing in creative mode due to temperature
- 9.2.0.79 Fix freezing not being applied correctly
- 9.2.0.78 Avoid referencing SeasonHooks inside the TemperatureHelper mixin for Forge
- 9.2.0.77 Improved Temperature Gauge texture, more hydration value tweaks
- 9.2.0.76 Added damage source for dying of thirst, tweaked hydration values for various drinks, reorganized TAN creative tab
- 9.2.0.75 Added tooltips for trim materials (trimmed armor already has tooltips)
- 9.2.0.74 Added support for heating/cooling armor trims
- 9.2.0.73 More improvements to the Water Purifier model
- 9.2.0.72 Fix server crashing, fix Forge item name positioning
- 9.2.0.71 Reposition the selected item text to be a bit further above the temperature orb
- 9.2.0.70 Fixed missing FoodData mixin
- 9.2.0.69 Changed Water Purifier model/texture/recipe again
- 9.2.0.68 Improved Rain Collector texture/model
- 9.2.0.67 Further improvements to the Water Purifier's model/textures
- 9.2.0.66 New mod icon.  Tweaked Water Purifier container texture
- 9.2.0.65 Improved Water Purifier texture/model
- 9.2.0.64 Added Ice Cream and Charc-O's, non-nutritional foods that provide temporary cooling/heating when consumed.  Increased default length of Internal Warmth/Chill effect.
- 9.2.0.63 Added tiered canteens made of different ores than can hold more water
- 9.2.0.62 Tie lastUpdateTick to individual deltas for thermometers
- 9.2.0.61 Use getEntityRepresentation for parity with Vanilla
- 9.2.0.60 Map entity ids to deltas for the thermometer
- 9.2.0.59 Changed Temperature Gauge recipe to use the Thermometer
- 9.2.0.58 Implemented the thermometer item
- 9.2.0.57 Arrows are once again rendered for temperature increases/decreases
- 9.2.0.56 Added tooltips for consumable heating/cooling items
- 9.2.0.55 Always allow eating heating/cooling consumables
- 9.2.0.54 Disable particle effects for consumable warming/cooling
- 9.2.0.53 Added support for consumable cooling/warming items
- 9.2.0.52 Gradle fixes
- 9.2.0.51 Fix for thermometer textures
- 9.2.0.50 Improved Thermometer textures
- 9.2.0.49 Reclassified vanilla Swamp as a neutral temperature biome
- 9.2.0.48 Added assets for Temperature Gauge and Thermometer (Not functional yet)
- 9.2.0.47 Fixed default Climate Clemency and Ice Resistance durations.
- 9.2.0.46 Update ru_ru.json (#821)
- 9.2.0.45 Made thirst affecting health regeneration configurable (it is now disabled by default)
- 9.2.0.44 Made thirst sprint prevention configurable
- 9.2.0.43 Disable thirst/temperature tooltips if their respective features are disabled
- 9.2.0.42 Register client event handlers earlier (fixes leaf armour being grey)
- 9.2.0.41 Upload the remapJar for Fabric on Modrinth
- 9.2.0.40 Removed debug logging for config files
- 9.2.0.39 GlitchCore bump
- 9.2.0.38 Fixed hyperthermia issues
- 9.2.0.37 Distinguished heating/cooling held items properly
- 9.2.0.36 Fix temperatureModifierOrder config option
- 9.2.0.35 Now runs on servers properly
- 9.2.0.34 Implemented item tooltips
- 9.2.0.33 Fixed brewing recipes
- 9.2.0.32 Implemented item/block coloring
- 9.2.0.31 Changed Heating tooltip text color to Gold
- 9.2.0.30 Tweaked thirst tooltip icons
- 9.2.0.29 Adjust seasonal temperature for tropical biomes during mid wet/dry season
- 9.2.0.28 Manually set biome temperature tags for every vanilla biome, check powered state for heating/cooling blocks
- 9.2.0.27 Separate client initialization
- 9.2.0.26 Moved GlitchCore code
- 9.2.0.25 Ported render types
- 9.2.0.24 Finished implementing thirst
- 9.2.0.23 Ported temperature
- 9.2.0.22 Update to 1.20.4
- 9.2.0.21 Ported overlay rendering
- 9.2.0.20 Eliminate Forge capabilities
- 9.2.0.19 Implement config + networking
- 9.2.0.18 Added initial packet handling support
- 9.2.0.17 Complete registry refactor to common package
- 9.2.0.16 Move additional content to the common distribution
- 9.2.0.15 Begin moving blocks and items to the common distribution
- 9.2.0.14 Fix curseforge id
- 9.2.0.13 Merge remote-tracking branch 'origin/1.20.2' into 1.20.2
- 9.2.0.12 Project restructure
- 9.2.0.11 Update uk_ua.json (#816)
- 9.2.0.10 All data is now generated automatically
- 9.2.0.9  Replaced legacy javascript asm with mixins
- 9.2.0.8  Update en_us.json
- 9.2.0.7  Update tr_tr.json (#814)
            (cherry picked from commit c2f2d7865de6975d314a2435f1530efaf7e9b36d)
- 9.2.0.6  Added options for temperature UI offsets. Closes #767
- 9.2.0.5  Sync thirst and temperature on dimension change. Closes #782, #757
- 9.2.0.4  Made temperature modifier ordering configurable
- 9.2.0.3  Added jar manifest, removed legacy Jenkins file
- 9.2.0.2  Explicitly add ARR license file
- 9.2.0.1  Updated buildsystem
- 9.2.0.0  Localization updates