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Totally Lit

Brings realistic/hardcore mechanics to torches, candles, lanterns, campfires, and jack o' lanterns in a configurable way.

File Details

1.0.0 for 1.21.3

  • R
  • Feb 16, 2025
  • 126.08 KB
  • 22
  • 1.21.3
  • Fabric + 1

File Name

totally_lit-1.0.0+1.21.3.jar

Supported Versions

  • 1.21.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:totally-lit-560752:6201432"

Quilt

modImplementation "curse.maven:totally-lit-560752:6201432"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Added

  • Added new caretaker functionality. Extinguishables will no longer extinguish within a configurable z by z by z box around any entities defined in the new caretakers EntityType tag. By default this includes: illusioners, pillagers, villagers, vindicators, wandering traders, and witches. Villages and pillager posts should no longer go dark to simulate entities taking care of their properties.
  • Unlit campfire texture resourcepack that integrates visually with LambDynamicLights (resourcepack is enabled by default).
  • Added new performance mods locally for use when testing builds to ensure compatibility. Includes Sodium, Lithium, Noisium, c2me, ScalableLux, and FerriteCore. They may not always be available when building new releases.

Changed

  • Reduced time need to complete automated gametests.
  • Updated dependencies.