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TotalHero's custom origins

adds the origins i code myself

File Details

THO8.3

  • R
  • Mar 22, 2022
  • 9.93 MB
  • 19.5K
  • 1.18.2+2

File Name

THO-8.3.jar

Supported Versions

  • 1.18.2
  • 1.18.1
  • 1.18

Final Update sadly, haven't felt like continuing this project, thanks for the downloads, and I know, I've seen the comments

Here's a description of the Origins

Archender

+ 3 damage on all attacks
+ press G to launch arrow

+ strength and regen in the end

+ immune to poison and hunger

+ 5 extra armor points (2.5 chestplates)

+ natural elytra

+ press H to spend 5 hearts on a massive area of effect cloud that gives enemies slowness and weakness, as well as receive strength and resistance yourself.

+ you are immune to slowness and weakness

= semi-transparent outside of end

= purple particles

- you spawn in the end

- double fire & lava damage

- water kills you

- 1.5x damage taken in nether

- fire gives you wither

 

 

Asteral

+ natural elytra

+ press H to shoot a fireball

+ your attacks (including projectiles) strike stuff with lightning

+ fire & lava proof

+ see better under lava

+ "firey_hands -- after evolving, while on fire, you set other mobs on fire."

+ press G to highlight all mobs (the in-game origin description said that this is binded to secondary, but it isn't.)

+ Press G to activate phantom mode appears to be broken as of when this was posted

= explodes on death (whether or not this destroys blocks depends upon gamerule mobGriefing) (i don't believe this one was listed)

- Claustrophobia (hopefully you recognize this from elytrian)

- "frostbite -- after evolving, cold biomes make you weaker and slower for you aren't used to the cold"

- water kills you

 

Grand Asteral

basically asteral but better so i will put "(new)" over stuff asteral doesn't have

+ natural elytra wings

+ press H to fire fireball

+ full extra row of hearts (new)

+ hits stuff with lightning

+ fire & lava proof

+ after evolving, you gain jump height and night vision (new)

+ after evolving, you see better under lava

+ after evolving, while on fire you set stuff on fire

+ after evolving, cold biomes give slowness and weakness

+ press G to activate phantom state (note: this isn't broken you see an outline of mobs, I just wasn't able to get the toggle function to work)

+ swim faster in lava (new)

+ press X to get a mystery book (new)

+ holding mystery book in your offhand gives more XP (new)

= "final strike -- this ability will kill anything, be carful because it's dangerous" (a lot of lightning, you need the book)

- claustrophobia

- water kills you

 

Living Forge

this one seems to have a flame bar but in my testing it never did anything

+ You can only eat items that are fuel for furnaces (coal, charcoal, blaze rods & lava buckets)

+ Press G to instantly smelt the ore in your hand, with a chance to duplicate it.

- Being at 3 chilidogs or lower grants slowness and prevents smelting

- water drains your hunger

 

Nilipyh

+ sand makes you stupidly fast

+ Totem of undying style backup while in a desert

= spawn in desert temple

- being in cold biomes freezes you over time like powder snow

 

Thunderborne

+ hitting something strikes it with lightning (30 sec cooldown)

+ hold space to fly slowly (unstable in laggy servers)

- you must sleep at y = 100 and above

- you can only eat meat

- water kills you

 
Credit to ihateitwhenioof 

I was eventually gonna type in a list explaining but never did, so I do appreciate the fact you did what I should've done

another note, to evolve to Grand Asteral, you need to first evolve normally (kill dragon), then you need to complete how did we get here (or furious cocktail, one of the 2)

 

Thank you all