This is a Port of True Darkness to Forge as the author has stated they wouldn't want to port to Forge themselves but allows other people to.
Moody brightness not dark enough? Do you want moonless nights and unlit caverns to be pitch black? This mod is for you!
Quick Facts
- Full moon = normal Minecraft brightness
- New moon = no light at all
- No torch light and no sky light = pure black, irrespective of moon phase
- For Forge Mod Loader
- Client-side only
- No dependencies
Configuration
Configuration is in config/darkness-client.toml
dark_overworld: enable in Overworld (default: true)
dark_default: enable in modded dimensions with a sky, like Overworld (default: true)
dark_nether: enable in Nether (default: true)
dark_end: enable in End (default: true)
dark_skyless: enable in modded dimensions without a sky, like End and Nether (default: true)
dark_nether_fog: Set to a value between 0.0 and 1.0 (inclusive) to make Nether fog darker (default: 0.5)
dark_end_fog: Set to a value between 0.0 and 1.0 (inclusive) to make End fog darker (default: 0.0)
Without
With
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Is this mod compatible with Oculus?
update plsss 1.18
HUGE REQUEST, QUITE IMPORTANT.
Please make this a Server-Side mod. Not because the server needs it to work, but to prevent people from uninstalling it on modpacks to gain an unfair advantage on the server.
People can easily remove this mod from the list and walk around caves like normal while everyone else is stuck in darkness. That needs to be fixed.
does this work with the custom moons of enhanced celestials?
I finally found the config file, everyone. I had to extract the actual mod file. Thing is, I can't make any sense of the config itself.
Would be nice if this was updated to 1.18.2, it's nice for making night a bit more inhospitable.
In reply to reshyshira:
Go to the vanilla tweaks resource pack "Fun" tab, there's one there
please update to 1.18.1
Will this mod get updated soon? It's the best darkness mod, I know.
dang no optifine support? no shaders or dynamic lights? i super love the idea for this mod, but i live by optifine
In reply to kuhnestreams:
No, Optifine is awful to work with.
In reply to tfarecnim:
cant argue with you there, best of luck on future projects tho
In reply to kuhnestreams:
I believe it still works with forge optifine but I could be wrong
does this work with shaders?
I love this mod, but unfortunately it crashes my server(with a mixin error report). I can only use it in singleplayer.
In reply to cratthorax42:
Using a clientside mod on a server will either not work or crash it.
How do you force the server's players into darkness?
you can enable the mod so that it can be played on the servers?please
Hello! It would be really great to be able to configure this to only affect the underground, so that above ground overworld lighting could remain constant. It's the only thing I find myself missing from the mod's 1.12 equivalents, great mod. :D
Updated fabric to 1.17.1. will you be updating this one as well??