1.1.0+26.2-forge
Curse Maven Snippet
What's new
This update contains changes that updates old systems. Although measures are in place, backup your world just in case.
New features
- Added config settings (#3).
Different changes to how Torrential functions can be changed in the config files.
Client Config
{
"enableRodTooltip": true
}
enableRodTooltip: Toggle the custom fishing rod tooltip that shows installed upgrades- default:
true
Server Config
{
"enableConduitDamage": true,
"conduitDamageRadius": 16,
"conduitEffectMultiplier": 16,
"conduitDamageBlacklist": [],
"riptideOutsideWater": true,
"copperDurability": 190,
"ironDurability": 250,
"prismarineDurability": 768,
"diamondDurability": 1562,
"netheriteDurability": 2032,
"hookSpeedCopper": 50,
"hookSpeedIron": 100,
"hookSpeedPrismarine": 150,
"hookSpeedDiamond": 200,
"hookSpeedNetherite": 300,
"lineFortuneCopper": 0.5,
"lineFortuneIron": 1.0
"lineFortunePrismarine": 1.5,
"lineFortuneDiamond": 2.0,
"lineFortuneNetherite": 3.0,
"sinkerLuckCopper": 0.5,
"sinkerLuckIron": 1.0,
"sinkerLuckPrismarine": 1.5,
"sinkerLuckDiamond": 2.0,
"sinkerLuckNetherite": 3.0,
"conduitLureBonus": 50,
"breathLureBonus": 50,
"conduitLuckBonus": 0.5,
"breathLuckBonus": 0.5
}
enableConduitDamage: Toggle the conduit damaging nearby hostile mobs- default:
true
- default:
conduitDamageRadius: Range (in blocks) the conduit uses to target and damage hostile mobs- default:
16
- default:
conduitEffectMultiplier: Multiplier used to calculate the conduit's Conduit Power effect radius (effect blocks ÷ 7 × conduitEffectMultiplier)- default:
16
- default:
conduitDamageBlacklist: List of entities excluded from conduit damage. Uses entity IDs (minecraft:skeleton) or entity tags (#minecraft:raiders)- default:
[] - example: ```json { "conduitDamageBlacklist": [ "minecraft:skeleton", "minecraft:zombie", "#minecraft:raiders" ] } ```
- default:
riptideOutsideWater: Toggle allowing Riptide tridents to activate with Conduit Power without being in rain or water- default:
true
- default:
copperDurability: Durability value for copper fishing hook, copper laced fishing line, and copper sinker- default:
190
- default:
ironDurability: Durability value for iron fishing hook, iron laced fishing line, and iron sinker- default:
250
- default:
prismarineDurability: Durability value for prismarine fishing hook, prismarine laced fishing line, and prismarine sinker- default:
768
- default:
diamondDurability: Durability value for diamond fishing hook, diamond laced fishing line, and diamond sinker- default:
1562
- default:
netheriteDurability: Durability value for netherite fishing hook, netherite laced fishing line, and netherite sinker- default:
2032
- default:
hookSpeedCopper: Lure speed bonus value for copper fishing hook- default:
50(shows as0.5in tooltips)
- default:
hookSpeedIron: Lure speed bonus value for iron fishing hook- default:
100(shows as1.0in tooltips)
- default:
hookSpeedPrismarine: Lure speed bonus value for prismarine fishing hook- default:
150(shows as1.5in tooltips)
- default:
hookSpeedDiamond: Lure speed bonus value for diamond fishing hook- default:
200(shows as2.0in tooltips)
- default:
hookSpeedNetherite: Lure speed bonus value for netherite fishing hook- default:
300(shows as3.0in tooltips)
- default:
lineFortuneCopper: Fortune bonus for catching extra fish with copper laced fishing line- default:
0.5
- default:
lineFortuneIron: Fortune bonus for catching extra fish with iron laced fishing line- default:
1.0
- default:
lineFortunePrismarine: Fortune bonus for catching extra fish with prismarine laced fishing line- default:
1.5
- default:
lineFortuneDiamond: Fortune bonus for catching extra fish with diamond laced fishing line- default:
2.0
- default:
lineFortuneNetherite: Fortune bonus for catching extra fish with netherite laced fishing line- default:
3.0
- default:
sinkerLuckCopper: Luck bonus added to catches while fishing with copper sinker- default:
0.5
- default:
sinkerLuckIron: Luck bonus added to catches while fishing with iron sinker- default:
1.0
- default:
sinkerLuckPrismarine: Luck bonus added to catches while fishing with prismarine sinker- default:
1.5
- default:
sinkerLuckDiamond: Luck bonus added to catches while fishing with diamond sinker- default:
2.0
- default:
sinkerLuckNetherite: Luck bonus added to catches while fishing with netherite sinker- default:
3.0
- default:
conduitLureBonus: Lure speed bonus value per level of Conduit Power- default:
50
- default:
breathLureBonus: Lure speed bonus value for Breath of the Nautilus effect- default:
50
- default:
conduitLuckBonus: Luck bonus added per level of Conduit Power while fishing- default:
0.5
- default:
breathLuckBonus: Luck bonus added while the Breath of the Nautilus effect is active- default:
0.5
- default:
- Rods now support rod parts with enchants dynamically instead of only supporting unbreaking (fixes #6).
This means the following enchants are now supported on rod parts:
- Mending: Works while holding the rod part or distributes to every rod part with mending on the rod you are holding.
- Curse of Binding: The rod part cannot be removed from the rod.
- Curse of Vanishing: The rod part disappears off of the rod if you die with it in your inventory.
Old rods that have rod parts with enchants now have a message on them saying that they are outdated and convert to new ones when placed in the player's inventory.
This mod has no additional files

