neoforge-0.14.1+mc1.21.1
Curse Maven Snippet
What's new
Compatibility
- Sable is now supported.
- Create Aeronautics is now supported.
Fixed
- The terrain no longer vanishes when you teleport around the world several times in a row.
- Other mods that change how far you can reach, hear or see no longer stop working at the world's edge.
- Fixed a couple of smaller bugs.
Fixed (Sable)
- The game no longer crashes on startup with Sable installed.
- Airships and the physics blocks Sable makes are no longer invisible, and a chest turned into one keeps its contents.
- Airships cross the world's edge — you stay aboard, docked ships come along, and a ship parked on the far side is still there after a reload.
- Two airships that dock at the world's edge are no longer both thrown to the middle of the world.
- Blocks, beds, chests and item frames aboard a ship can be used from beside it or from across the edge, and its sounds and particles reach you there.
- Toolboxes, package ports, chain conveyors, display links and a crafting blueprint keep working when the ship is across the edge.
- A redstone link aboard a ship and one on the ground keep talking to each other across the world's edge.
- A parrot beside a ship dances to a jukebox aboard it.
- A sculk sensor, shrieker or warden aboard a ship reacts to what happens beside it.
Fixed (Create)
- The selection outline of a Display Link stays on the block you picked after you travel far from it and come back, instead of disappearing until you pick the block again.
Fixed (Create Aeronautics)
- Throttle levers, Docking Connectors, Nameplates and a Contraption Diagram can be used and keep their screens open from across the world's edge.
- Merging Glue, a Docking Connector and a Nameplate on an airship find their partner on the far side of the world's edge, and the glue merges the two ships in place instead of flinging one across the world.
- A Linked Typewriter and a Laser Pointer work on a player or mob across the world's edge, and keys saved there take effect at once instead of after a reload.
- A Rope Coupling or a Spring ties across the world's edge — the rope hangs between its Rope Connectors and can be ridden across, the spring draws its coil to its partner instead of tearing itself apart — and an airship tied by one stays where it was instead of being dragged across the world.
- An airship grabbed from across the world's edge — by its Iron Handle or with the Creative Physics Staff — comes to you instead of being flung across the world.
- A Navigation Table follows the map marker nearest it across the world's edge, points the short way to it and reads the real distance.
- A Directional or Modulating Linked Receiver picks up a Redstone Link on the far side of the world's edge, and two powered Redstone Magnets there attract each other with their field particles trailing toward the partner.
- The Creative Physics Staff's beam, Honey Glue outlines, the cracks a Borehead Bearing makes and the Physics Assembler's lever show at the blocks they belong to once you have crossed the world's edge.
This mod has no additional files

