ToroHealth
Damage Indicators
With ToroHealth Damage Indicators a health bar will appear in the top left corner for the entity in the player's crosshairs.
Fabric and Forge Support!
Open the Files Tab to download the correct version.
The health bar HUD shows a small rendering of the entity, its name, health in numeric and bar format. When the entity takes damage, a number is displayed to the right of the bar show the amount. The bar will also animate helping to show the health that was removed (show above as dark green).
Damage Particles
As of version 1.16.3-4, damage particles are back! They can be turned off with the particle.show config if you would prefer not to have them.
In-World Health Bars
In-world health bars displayed directly above entities can be enabled via the mod config.
Modpack Usage
Please feel free to include ToroHealth in any modpack. No need to ask for permission.
Config File
The config system has been changed out with a unified one as of 1.16.3 version 3 for both Fabric and Forge versions. The config file can no longer be edited from with-in the game and a text editor such as NotePad must be used. The config file is located at MINECRAFT_FOLDER/config/torohealth.json and is auto-created the first time the mod runs. Changes to this file should be reflected in real time if the game is running while the file is edited. The default file is shown below:
{
"watchForChanges": true,
"hud": {
"distance": 60,
"x": 4.0,
"y": 4.0,
"scale": 1.0,
"hideDelay": 20,
"anchorPoint": "TOP_LEFT",
"showEntity": true,
"showBar": true,
"showSkin" true
},
"bar": {
"damageNumberType": "LAST",
"friendColor": 16711935,
"friendColorSecondary": 8388863,
"foeColor": -16776961,
"foeColorSecondary": -2147483393
},
"inWorld": {
"mode": "NONE",
"distance": 60.0,
"onlyWhenLookingAt": false,
"onlyWhenHurt": false}
"particle": {"show": true
}
}
Values for inWorld.mode
NONE, WHEN_HOLDING_WEAPON, ALWAYS
Values for bar.damageNumberType
NONE, LAST, CUMULATIVE
Values for hud.anchorPoint
TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT
This is a good mods
Heya guys, I'm currently working on a Legend of Zelda-inspired modpack full of customized mechanics, subtle worldbuilding, and many fun incentives for exploration. Unfortunately, LOZ modpacks are almost nonexsistant, especially standout ones. That's what I'm trying to change. It'll require alot of support from the community, so go give the pack a test run and tell me your criticisms, I'm open to anything!
https://www.curseforge.com/minecraft/modpacks/a-link-to-the-wild
Thanks to ToroCraft for the ToroHealth mod!
torocraft Does this mod support servers on 1.16.1 version of the mod or is it only client side only mod?
Add a keybind option in config for toggling visibility of mod
3 months since I posted and no one replied so I'm gonna ask again.
I've using this mod (fabric version) in a 1.16.5 server for a while, and I had someone alter the config file so it makes the health bars appear right above the mobs like in the 2nd screenshot (and just the mob I'm looking at ATM).
But then I downloaded the 1.18 Forge version for using in a single player world, and when I go in to my world the health bar appears in the upper right area of the screen rather than above the mob. As far as I can tell nothing changes with the config file ("torohealth.json") between using one version of the mod and another; it still seems to have same file in the /config folder that was there before with no recent changes to it, it's just not WORKING the same in my single player world.
Did you change the coding of the mod for 1.17 or 1.18, such that the config text has to be different now in order to get the same result? Because if so, then I'm going to need to find someone willing & able to edit the config code for current version of the mod to make the health bars be where I want them to be.
Is there any way to disable the HUD feature at the top left of the screen?
Any chance of making an option to enable health bars over entities, with the current one being only on the targeted (looked at) entity?
Please make this mod for version 1.14.4.
In reply to RustOsprey55681:
just update your game my man, 1.14.4 is too under the current version
Can i move to top right? how?
Will it be updated to forge 1.18.1?
This is an excellent mod. Please make it possible for 1.18.2
In reply to alexleoyet7:
Its working for 1.18.2, the Dev just should add the tag for it
In reply to nKeks:
Done, thanks!
In reply to ToroCraft:
Oh my goshh!!!! Thank you!!!
How to Disable HUD?
1.18.2?
torohealth-1-18-forge-2.jar crashes server, when removed all clients running on separate computers can use the mod and it works with it removed from server, how ever running a client on the host box returns an error about incompatible mods list when trying to run it in the client
It's intuitive and one of the must-have mods.
However, in the case of a baby mob,
it is interesting that only the head comes out very large on the body of the same size as the adult. 😄
How can I show the bar above the entity like in your screenshots?
Also, using "anchorPoint": "TOP_RIGHT" seems to render this mod unusable.
It doesn't render anything