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Torchmaster

Adds a special torch which prevents mob spawning in a configurable radius
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torchmaster-neoforge-1.21.1-21.1.10

File nametorchmaster-neoforge-1.21.1-21.1.10.jar
Uploader
xalconxalcon
Uploaded
Aug 30, 2026
Downloads
5.8K
Size
157.0 KB
Mod Loaders
NeoForge
File ID
8771597
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:torchmaster-254268:8771597"

Learn more about Curse Maven

What's new

v21.1.10

  • Allow dread lamps and mega torches to be waterlogged
    • Dread Lamps are excluded since invisible lights cannot be placed underwater for now.
  • Add line of sight support for feral flare lantern
    • Right click a lantern in the world like any other block to configure it.
    • Line of Sight off (default): Lantern will place lights anywhere in its working range
    • Line of Sight on: Lantern will not attempt to place lights behind walls
  • Add volume renderer overlay with color cycler for Dread Lamp and Megatorch
    • Right click in the world to show the simple config menu.
    • Visualization is per-client
    • Allows configuring different colors for easier differentiation depending on surroundings
    • Renders the big box volume and a small 1-block sized box around the torch. The 1-block light allows seeing the torch through blocks.
  • Fix invisible light blockstate warnings in log during startup

v21.1.9

  • Fix crash on fabric when joining a world

v21.1.8

  • Fix Frozen Pearl Recipe (PR by SrNadien)

v21.1.7

  • Add support to prevent phantoms from spawning from player insomnia mechanics

v21.1.6

  • Re-Added Frozen Pearl to remove residual lights from the Feral Flare Lantern

v21.1.5

  • Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge. \ \ The default behavior for modded minecraft is to log debug messages to a debug.log. Torchmaster can be quite verbose when it comes to logging on debug. Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster). If debug logging is required, launch the game with -Dtorchmaster.enableDebugLogging=1

v21.1.4

  • Fix crash during setup of a village siege on fabric
  • Add missing torchmaster command from previous versions

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)7

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