torchmaster-fabric-1.21.1-21.1.10
Curse Maven Snippet
What's new
v21.1.10
- Allow dread lamps and mega torches to be waterlogged
- Dread Lamps are excluded since invisible lights cannot be placed underwater for now.
- Add line of sight support for feral flare lantern
- Right click a lantern in the world like any other block to configure it.
- Line of Sight off (default): Lantern will place lights anywhere in its working range
- Line of Sight on: Lantern will not attempt to place lights behind walls
- Add volume renderer overlay with color cycler for Dread Lamp and Megatorch
- Right click in the world to show the simple config menu.
- Visualization is per-client
- Allows configuring different colors for easier differentiation depending on surroundings
- Renders the big box volume and a small 1-block sized box around the torch. The 1-block light allows seeing the torch through blocks.
- Fix invisible light blockstate warnings in log during startup
v21.1.9
- Fix crash on fabric when joining a world
v21.1.8
- Fix Frozen Pearl Recipe (PR by SrNadien)
v21.1.7
- Add support to prevent phantoms from spawning from player insomnia mechanics
v21.1.6
- Re-Added Frozen Pearl to remove residual lights from the Feral Flare Lantern
v21.1.5
- Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.
The default behavior for modded minecraft is to log debug messages to a debug.log. Torchmaster can be quite verbose when it comes to logging on debug. Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster). If debug logging is required, launch the game with-Dtorchmaster.enableDebugLogging=1
v21.1.4
- Fix crash during setup of a village siege on fabric
- Add missing torchmaster command from previous versions
v21.1.3
- Fix spam related to config auto fixing on neoforge
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawnsis set tofalse - Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)7
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