torchmaster-2.3.6.jar
Curse Maven Snippet
What's new
v2.3.6
- Update to MC 1.16.5
v2.3.5-alpha
- Update to MC 1.16.4
v2.3.4-alpha
- Update to MC 1.16.3
v2.3.3-alpha
- Update to MC 1.16.2 (Forge 33.0.0)
v2.3.2-alpha
- replace InvisibleLight Blocks from Feral Flare Lantern with actual light emitting Air Blocks. This should improve compatibility with other mods and MC itself.
v2.3.1-alpha
- add aggresiveSpawnChecks configuration option. This will override the spawn checks of other mods if they returned "ALLOW" earlier in the chain.
- Remove fatal logging of config changes on disk
v2.3.0-alpha
- Initial Port to MC 1.16
v2.2.1
- Add missing Translations [thanks to ChloeDawn]
- Do not log debug statements by default [thanks to ChloeDawn]
v2.2.0
- Last feature release for MC 1.15, sorry no terrain lighter :/
- Fix dread lamp not working at all
- Fix dread lamp hit box
v2.1.0-rc1
- Upgrade to MC 1.15.2
v2.1.0-rc0
- Initial Port to 1.15.1
v2.0.0-rc2
- Fixed feral flare lantern and dreadlamp not dropping when broken.
v2.0.0-rc1
- Fixed tesselating crash when placing a feral flare lantern
v2.0.0-rc0
- first release candidate, written from scratch
- Improved Mega Torch from first 1.14 release
- Added Dread Lamp
- Added Feral Flare Lantern (LoS feature is currently missing but will come in the next release candidate)
- Added Frozen Pearl (Not really that useful anymore since the lantern now removes all lights when it gets removed, but just in case)
- Added entity black/white listing for megatorch and dreadlamp via config
This mod has no additional files

