Topography 1.12-1.2.0
What's new
- Added example preset "Overworld". An overworld generated using the new generators.
- Added generator OverworldGenerator. Generates base overworld terrain and handles biome block replacement.
- Added generator BiomeBlockReplacementGenerator. Handles biome block replacement. Slightly different to the overworld.
- Added generator IceAndSnowGenerator. Generates ice and snow in cold areas.
- Added generator VanillaDungeonGenerator. Generates vanilla dungeons.
- Added generator VanillaAnimalGenerator. Generates animals.
- Added generator VanillaCaveGenerator. Generates vanilla caves.
- Added generator VanillaDecorationGenerator. Generates vanilla decorations. Trees, ores, etc.
- Added generator VanillaLakeGenerator. Generates vanilla lakes.
- Added generator VanillaRavineGenerator. Generates vanilla ravines.
- Added dimension option generateMineshaft(). Generates vanilla mineshafts.
- Added dimension option generateVillage(). Generates vanilla villages.
- Added dimension option generateStronghold(). Generates vanilla strongholds.
- Added dimension option generateTemple(). Generates various features. Swamp huts, igloos, desert pyramids and jungle pyramids.
- Added dimension option generateMonument(). Generates ocean monuments.
- Added dimension option generateMansion(generator). Generates vanilla mansions. Takes another generator to find spawn positions.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

