File Details
toolsandcombat-1.0.0.jar
- R
- Jul 8, 2026
- 101.58 KB
- 8
- 1.20.1
- Forge
File Name
toolsandcombat-1.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
This version add:
New Tools and Weapons:
Dagger: this weapon contains short range, but is faster and have good damage, perfect with combat in short distance
Hammer: Is a Weapon and is a Tool, this tool hace break any stones and minerals in the area of 3x3x1, and his damage is brutal, superior of the netherite axe, but have a very long cooldown
New Poison effects:
Bleeding: this poison effect is a different version of the posion, acumulable, and contains three levels of effects
New Armos:
Copper Armor: is a intermedly armor between iron amor, and leather armor
Emerald Armor: is a intermedly armor between iron armor and diamond armor
New Kits of Emerald and Copper:
Sword, Axe, Pickaxe, Shovel, Hoe, Dagger, and Hammer of the Eemerald and Copper
New Enchantments:
Pickaxes Enchantments:
Fracture: It offers a probability per level of completely negating the tool durability cost after chipping a block (up to Level III).
Daggers Enchantments:
Backstab: Passively increases the damage dealt when attacking entities from behind (up to Level III).
Assassin: Grants a devastating damage multiplier (+50) against enemies that are below 30% of their maximum health.
Hemorrhage: Applies a bleeding effect that progressively drains life. Can stack up to 3 times to increase lethality (up to Level II).
Sword Enchantment:
Agility: Grants a brief movement speed boost upon hitting an enemy. Features an internal cooldown to maintain balance (up to Level III).
Hunter: Adds extra damage per level when fighting exclusively against monsters and hostile creatures.
Hoes Enchantments:
Instant Harvest: When you break a mature crop, it automatically consumes a seed from your inventory to instantly replant it autonomously (up to Level III).
Fertility: When using the hoe on plowed land, there is a chance to apply a bone dust effect in a 3x3 or 5x5 area around it (up to Level II)
Hammers Enchantment:
Fast Mining: Massively expands the hammer's mining area from its 3x3x1 base to a 5x5x2 quadrant. Consumes durability for each block destroyed and is compatible with Fortune and Silk Touch (Level I).
Impact: Drills massive three-dimensional tunnels forward. Level I: 3x3x3, Level II: 3x3x5, Level III: 3x3x7. Consumes double durability per block and is completely incompatible with Fortune, Silk Touch, and Rapid Mining for maximum gameplay fairness.
Smash: Allows you to perform a massive aerial attack. If you land on an enemy and hit them, it completely negates your fall damage, deals colossal damage scaling with the number of blocks dropped, and knocks the victim into the air. Consumes extra durability on impact (Level I).