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TombKeeper

Keeps your inventory and XP safe in a grave when you die, instead of scattering your items on the ground.

TombKeeper

When you die, your items don't scatter across the ground and despawn — they're safely stored in a tomb that spawns right where you fell. Come back for them whenever you're ready.

Features

  • Death protection — your full inventory (including armor and offhand) and your XP are placed into a tomb instead of dropping on death.
  • Owner-locked — only you can open or break your tomb. Other players get a "This is not your tomb" message if they try.
  • Tomb Compass — you automatically receive a compass that points straight to your tomb, so you never lose track of where you died.
  • XP refund — your experience is given back the moment you open your tomb.
  • Auto-cleanup — once you've emptied your tomb, it disappears on its own. No leftover clutter.
  • Decay timer — if you never come back, the tomb breaks open after a configurable amount of time (30 minutes by default) and drops its contents on the ground.
  • Configurable — edit config/tombkeeper.json to change the decay time, allow everyone to open tombs, or disable the compass.

Requirements

  • Fabric Loader
  • Fabric API
  • Minecraft 26.2

Configuration

{
  "decayMinutes": 30,
  "everyoneCanOpen": false,
  "giveCompassOnDeath": true
}

The TombKeeper Team

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