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Tomb Many Graves

A grave system that adapts to every style of play. Special feature: Items may return to their original slots!

File Details

TombManyGraves-1.9.4-2.1.2

  • R
  • Jun 17, 2016
  • 167.29 KB
  • 459
  • 1.9.4

File Name

TombManyGraves-1.9.4-2.1.2.jar

Supported Versions

  • 1.9.4

Fixed:

  • Render issue with graves that are attempting to mimic a non-standard block (All graves on top of Tile Entities will now render with dirt to avoid this issue)

Added:

  • A config to force all graves to spawn with the dirt texture (or as the floating head in that specific case)
  • A config to start the search for grave placement at y = GRAVE_RANGE after dying in the void. (It defaults to start searching at y = 1, but you can toggle this if you want to be able to maximize the chances of finding a valid location. GRAVE_RANGE was a previous config file that dictates how far from the player's death point the grave will search for a valid location and defaults to 9 blocks; this value is for all three directions)