File Details
TombManyGraves-1.9.4-2.1.2
- R
- Jun 17, 2016
- 167.29 KB
- 459
- 1.9.4
File Name
TombManyGraves-1.9.4-2.1.2.jar
Supported Versions
- 1.9.4
Fixed:
- Render issue with graves that are attempting to mimic a non-standard block (All graves on top of Tile Entities will now render with dirt to avoid this issue)
Added:
- A config to force all graves to spawn with the dirt texture (or as the floating head in that specific case)
- A config to start the search for grave placement at y = GRAVE_RANGE after dying in the void. (It defaults to start searching at y = 1, but you can toggle this if you want to be able to maximize the chances of finding a valid location. GRAVE_RANGE was a previous config file that dictates how far from the player's death point the grave will search for a valid location and defaults to 9 blocks; this value is for all three directions)

