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Tomano's Vehicle Mod

Vehicles and more!

File Details

vehiclemod-1.12.2-1.1.0

  • R
  • Jan 12, 2021
  • 17.55 MB
  • 2.8K
  • 1.12.2
  • Forge

File Name

vehiclemod-1.1.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tomanos-vehicle-mod-365342:3165864")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Car start up - now before driving a car, you have to start the engine.

Lights - now you can turn on and of car lights (dont enlighten enviornment)

Turn indicator - you can use left, right and warning indicators

ECO mod - you can switch your driving into economy mod witch provides much less fuel consuption, but car's acceleration and speed is significantly lowered. Great for long distance journeys.

Handling rebalanced - all cars now have stiffer handling (harder to control in high speed)

Nitro bottles - add nitro system using bottles to boost shortly car acceleration

New fuel maker - redesignited GUI and now possible to make nitro (simply refilter fuel to make nitro)

Neons - add uderlight neon tubes for cars (16 colours)

Neon pulsers - add device that makes neon lights fade (slow/fast)

Nitro clouds - add coloured nitro clouds when using nitro when car is stationray (16 colours)

Nitro cloud LED - add device that makes nitro clouds to glow in dark

Tuner's package - add new package randomly spawned in the world to obtain neon tubes, nitro cloud sprays, nitro bottles, neon pulsers and nitro cloud LED

During a rain and thunder cars brake slower.
Natural Car and package spawning can be disabled in configs