tolkienmobs-4.2.036.jar
Curse Maven Snippet
What's new
- Changed
meleeGoalandbowGoalvisibility fromprivatetoprotectedinTolkienMonsterEntityto allow subclass access. - Adjusted flying behavior for
GreatEagleEntityandGwahirEntityto fly more frequently by:- Reducing
StartFlyingBirdGoalchance from 120 to 60 (2x more frequent takeoff) - Increasing
LandBirdGoalchance from 240 to 480 (2x less frequent landing) - FellBeast behavior modified to save spawn location
- Fixed bug with Witch King spawning with Fell Beast
- Reducing
- Converted desert, dwarf, elven, hobbit, and human houses into villages with connected paths and driveways, wells or fountains, bells, farms, decorations, animals, and villagers. Existing Tolkien inhabitants are retained.
- Villages generate in Haradwaith, Iron Hills, Lorinand, Shire, and Gladden Fields respectively, using one shared placement grid instead of independent house clusters.
- Added village pool, template, and structure-tag datagen, preserving original house templates and saved structure IDs.
- Fixed actual takeoff and airborne movement for crebain, thrushes, great eagles, and Gwahir, including flight controls, navigation conflicts, and landing behavior.
- Enforced a 64-block horizontal flight radius and a ceiling 100 blocks above the spawn origin. Flight origin and flying state persist across saves; sitting stops flight.
- Added gliding and eagle dive attacks, updated flight animations, and made great eagles and Gwahir take off more often and land less often.
- Set the maximum enchantment level to 4: levels 1–4 mine full 3×3, 5×5, 7×7, and 9×9 areas.
- Mining follows the targeted face. Wall patterns extend one block below the target, with the remaining rows above; floor and ceiling patterns are centered on the target.
- Restored normal harvesting, drops, experience, durability, and cancellable break events. Added tool-tier and unbreakable-block checks; sneaking disables area mining, and mining stops when the tool breaks.
- Moved the ambient animal base to
TamableAnimaland updated its subclasses; added synchronized gliding and aggression states. - Added melee combat goals to several hostile mobs, adjusted goblin goal priorities, and exposed shared melee/bow goals to subclasses.
- Fixed the Goblin King's snowball projectile launch and configured its ranged combat independently of held bows.
- Updated potion assignments in ten generated entity trinket loot tables and reordered biome tag entries without changing their membership.
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