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Tolkien Tweaks - Mobs Edition

Additional tools for modpack and map makers

File Details

TolkienMobs-1.16.5-2.0.0-beta.1-universal.jar

  • B
  • Nov 25, 2021
  • 22.92 MB
  • 178
  • 1.16.5+1
  • Forge

File Name

TolkienMobs-1.16.5-2.0.0-beta.1-universal.jar

Supported Versions

  • 1.16.5
  • 1.16

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tolkien-tweaks-mobs-edition-306801:3537197")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Initial 1.16.x release.

 

Still TODO:

 

   1. Enchantments Remaining
a. Hobbit Harvest - Was supposed to be fortune for using the Hoe to harvest crops
b. Hobbit Plow - Allowed for wide area "plowing" of farmland with right click instead of 1x1 (level made area wider)
2. Entities
a. Frog - not jumping when moving
b. Remaining Entities
1. Fell Beast
2. Gwaihir
3. Great Eagle
4. Watcher - Does not want to move around
5. Deep Claw - Texture Issue (near head, extra texture layer that shouldn't be there)
6. Tree Ent - not "breathing"
7. Duergar - not "breathing", not holding weapon
8. Troll - Texture issue (chest area, looks to be extra texture attached to neck), not "breathing"
9. Huron - not "breathing"
10. Mithril & Morgul Golems - not "breathing"
11. Witch King - Texture Issue (Noticeable on legs, "armor" skin not moving correctly)
12. Wandering Trader - Texture Issue (Noticeable on legs, "armor" skin not moving correctly)
13. Balrog - not "breathing", switching attacks based on range
14. Nazgul - Texture issue (Noticeable on legs, "armor" skin not moving correctly)
3. Remaining blocks -
a. Fireplace
b. custom Signs
4. Custom weapon & tool models
a. Fire Whip - Proper rendering
b. Wooden Club - Proper rendering
c. Mithril armor
d. Morguliron armor
5. Ammo
a. Fell Beast Fireball - rendering
b. Boulder - rendering
c. Galadhrim Arrow - rendering
6. World Type
a. find out how to make biomes larger when generated
7. Network Stuff