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Tokyo Ryse

Become a ghoul in Tokyo: awaken your kagune, grow it into a kakuja, wear your mask, work at Anteiku and survive the CCG.
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ghoulmod-0.1.45.jar

File nameghoulmod-0.1.45.jar
Uploader
jacklenzzjacklenzz
Uploaded
Nov 9, 2026
Downloads
19
Size
58.1 MB
Mod Loaders
Fabric
File ID
9531172
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:tokyoryse-1734163:9531172"

Learn more about Curse Maven

What's new

Tokyo Rise 0.1.45 - Chapter 1 (0.5)

Discord: the mod's Discord server opens within 2 days, or with the next update at the latest. News, bug reports and ideas will go there.

Chapter 1 (think of it as 0.5): this is the first half of a big update. Chapter 2 brings the half kakuja to every kagune.

Changes since the previously uploaded file (labelled 0.1.3 on the page, actually 0.1.1).

New: half kakuja (Yamori and Nishiki)

  • Before, the half kakuja was only a mask. Now Yamori and Nishiki grow a real one in 3 phases, with their own models, animations and sounds.
  • Yamori: a huge armoured right arm with a three-finger claw and a helmet over the head. The fingers open on the wind-up and close into a fist on the hit. In first person he punches toward the crosshair; in third person he throws a boxing straight.
  • Yamori's techniques: Vise Grip, Backhand, Sweeping Rush, Blind Fury and Run Through.
  • Nishiki: half a snake mask, growth over the right side of the torso and the left leg, and a scorpion tail that catches a blow and sheds its shell.
  • The form takes the mind. Time in it and every blow wear your mind down, faster on an empty stomach.
    • When it slips, the key no longer sends it away.
    • When the mind is lost, the arm strikes the nearest living thing on its own, then the form falls off and leaves you spent.
    • In creative it never takes you.
  • How to wake it: eating other ghouls feeds the kakuhou. The HUD shows the phase and how much is left to the next one.
  • Reach: the half kakuja strikes at arm's length, about as far as a normal hand.

Combat

  • No more hits through walls: blows, sweeps, Jason's crush and CCG calling for backup all respect walls and cover.
  • Hits land on the hitbox where the limb actually passes. Swinging at air plays sound only, and hit effects show only when a hit lands.
  • Shorter blows for every kagune and kakuja, so the limb no longer flies far forward.
  • No skipping the animation: spamming, switching buttons or weapons can no longer skip a wind-up or recovery.
  • F holds a guard that only stops what comes from the front. A blow from behind goes deeper and finishes the weak.
  • Grab and throw: whoever is caught can break free by struggling.
  • Tsukiyama has a new fencing moveset: Carving Cut, Arrow Rush, Hail of Thrusts, Spiral Drill, Pinning Leap and Blade Whirl.
    • J switches the blade to a long lance.
    • The blade is straight, with no bend or spin on jumps.
  • Sounds: most vanilla combat sounds are replaced with the mod's own, and every kagune has its own sounds and particles.
  • Fixed: the /boost push could be cancelled when someone stood nearby.

Movement and physics

  • Climbing: cling to and climb almost any solid surface, run along walls and grip ceilings like a spider.
  • Alt dodge: a fast flat burst that also works in the air and leaves a trail.
  • Choose your pace: set your movement speed anywhere from a human's to a ghoul's full speed.
  • A stronger body, as the wiki describes: more health, faster running, higher jumps and a stronger fist.
  • Kagune physics: weight, sway and springs on the limbs, idle breathing and a springy jump.

Ghoul growth and feeding

  • Kagune stages come from your RC level. The kakuhou only feeds the kakuja.
  • Pop-ups show what you gained (RC, kakuhou) and how much is left to the next stage or phase.
  • Feeding:
    • A third-person feeding animation: tear, bring to the mouth, bite, chew.
    • Cannibalism hardens the kakuhou.
    • Wounds from a kagune close slowly.

CCG, citizens and wanted

  • CCG patrol in pairs:
    • Six ranks you can tell apart by their uniform.
    • Low ranks carry only a pistol and are weaker against new ghouls.
    • An investigator knows a ghoul only by what it shows.
  • Better reactions to noise:
    • Citizens hear a kagune (even through walls), a kagune being released and gunshots, and run away.
    • A witness has to make the call before a killing goes on file, so a killing nobody saw stays unknown.
  • Wanted board at the CCG branch:
    • Faces of wanted ghouls, with a dossier (rank, size, where seen).
    • A photofit when nobody saw the face.
    • The wanted card sits at the top right of the screen.
  • NPCs:
    • Wounded NPCs limp, and killed NPCs fall where they died.
    • NPC ghouls show red kakugan eyes when their kagune is out.
    • Street ghouls wear their own home-made masks, and Aogiri officers have their own look.

Ward 20 and Anteiku

  • The ward is bigger: Kamii University, a white CCG branch building, cherry trees, and a title card when you enter a ward.
  • Signboards: Japanese multi-block signboards replace the old signs, and every food place has a menu board.
  • Free food: every cafe, ramen shop and diner gives one dish per player every 5 minutes. Nothing is bought.
  • Big Girl diner: booths, a counter, a kitchen, a waitress and a cook.
  • Anteiku:
    • Staff dialogue at the bottom of the screen; a choice closes the card and the answer shows above the hotbar.
    • Coffee beans, a grinder and a siphon, home brewing, a barista apron, and staff who warm up to you.
  • Over 40 new city blocks, among them street lamps, traffic lights, bus stops, bicycles, payphones, mailboxes, neon signs, noren, paper lanterns, ginkgo trees and CCG office furniture.
  • Fixes:
    • Interiors tidied: doors, passages, lamps, chairs, shelves and cups stand where they belong.
    • Fixed a sheer mountain wall that could rise over the ward.

HUD

  • Grey glass hotbar.
  • The left gauge reacts to damage, healing and low health.
  • Kakuja pill: shows the phase and the RC cost per second.

Performance

  • Detail levels for kakuja models: your own arm is lighter, other players' even lighter at range. Noticeably higher FPS in fights, including with shaders.
  • Smaller jar: about 70 MB down to 58 MB.

Removed

  • The Owl.
  • Tsukiyama as an NPC, with his gourmet invitation. His kagune stays for the player.
  • Psychosis voices.
  • Vending machines (benches instead) and the duplicate red post box.

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