ghoulmod-0.1.1.jar
Curse Maven Snippet
What's new
# Tokyo Rise 0.1.1 — changes since 0.1.0
## Kagune & combat
- All 6 kagune remade in a new anime cel style: Rize (Rinkaku), Yamori/Jason, Touka, Ayato, Tsukiyama, Nishiki.
- Kagune physics: limbs have weight, inertia and sag, and swing trails behind fast strikes.
- New controls: LMB is a combo, RMB a heavy strike (a ram while sprinting, a launcher while crouching), LMB+RMB a kagune grab and throw.
- Hold F to guard. Time it right to parry, and the enemy is knocked back and stunned.
- Plunge attack from a jump, stronger backstabs, quick strikes and a regen key.
- Up to 7 techniques, all always available in the HUD. They unlock and grow stronger with kagune stages I–IV.
- 27 new techniques, among them Skewer, Kagune Cage, Hurl, Rend, Execution, Lightning Rush, Wing Shield, Hurricane, Corkscrew and Viper Rush.
- Type traits as in the anime: Rinkaku is fragile, Ukaku tires out, Koukaku guards best, Bikaku has no weak spot.
- New body animations and sounds for every kagune.
- Over-the-shoulder camera (key O).
## Growth
- RC cells, ranks and the kakuhou now form one chain, as in the manga. Ranks run C → B → A → S → SS → SSS, and each rank gives health, armour, speed, leap and damage.
- Half-kakuja at 50 kakuhou. You get there by eating other ghouls (cannibalism).
- New Growth screen with Evolution, Ranks, Diet and Wards tabs.
- Diet: human flesh, ghoul flesh, human food (makes you sick) and coffee. Eat with RMB, cut off a piece to carry, wash it down with coffee or water.
- Hunger frenzy and psychosis whispers.
## World
- The 20th Ward as its own biome: a dense skyline, homes, konbini and ramen shops, vending machines and sakura.
- Ward life: people keep daily routines (mail, jogging, shops, parks), ghouls come out at night and CCG officers patrol in pairs.
- Anteiku remade after the anime, as a two-storey café. Yoshimura, Touka and Nishiki greet you, work between orders and warn you to hide your kagune. Touka can hire you as a barista.
- Tsukiyama, the Gourmet, is a new boss. You get an invitation card, the fight is in the old church, and his second phase "savours" your blood.
- Jason redone after the anime art. Losing to him the first time means captivity, not death.
- Nishiki Nishio is a new character with a Bikaku and his own feeding ground.
## CCG
- Wanted system: witnesses phone the CCG, and you can stop them. Your face and your mask are on file separately, the stars wear off over time, and named ghouls get CCG codenames.
- A squad's strength depends on your rank, and its leader is named. The 20th Ward branch is run by Director Kamemochi.
- New Q-pistol with a magazine, R to reload, muzzle flash, tracers and ejected cases. Three grades: 12, 15 and 18 rounds.
- Smarter AI: Aogiri packs surround you, NPCs parry and dodge and look before they jump. Ghouls and investigators have their own stats and traits (gifted, weak, fast, slow, cunning).
## HUD & performance
- New, more compact HUD.
- Frame rate in big fights roughly tripled (30 → 94 fps with 8 ghouls).
This mod has no additional files