toadmod-1.1.0.jar
Curse Maven Snippet
What's new
## Toad Villagers 1.1.0
### Added
- **Toad**: a villager with a custom 3D model and custom textures, in six cap colours (red, green, magenta, blue, lime and yellow). The colour is picked at random and saved with the toad.
- **Professions**: toads are born unemployed and take a vanilla profession from a nearby job site (composter, lectern, smithing table, ...). They trade with the normal villager trading screen and lose the job if the workstation is removed before they trade.
- **Toad villages**: a new village made of mushroom houses with square, flat Toad-cap roofs, a plaza with a giant cap statue and lamp-lit streets. They generate in plains and forests. The houses include beds and workstations, and each Toad village starts with 8-12 toads.
- **Breeding**: two willing adult toads (enough food) can have a baby toad if there is a free bed. Babies grow up like villagers.
- **Sounds**: custom walking, hurt, death, trade accepted, trade declined and "no job" sounds.
- **Spawn egg** and `/summon toadmod:toad`.
- A few toads also appear in vanilla villages when they generate.
### Notes
- Toad villages and village toads only appear in chunks generated after installing the mod. In existing worlds use the spawn egg.
- Toads breed with other toads only, not with vanilla villagers.
- Requires Fabric Loader and Fabric API.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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