TNT Foundry

Twenty-six engineered demolition charges — each one does a different job, not a bigger number.

TNT Foundry is a catalogue of twenty-six explosive charges, and not one of them
is another charge with a bigger radius.
A Shaft Charge bores a clean 3x3 tunnel and leaves every ore seam standing; a
Cavity Charge hollows a room out without ever breaking the surface.
There are charges that relocate blocks instead of destroying them, that only
harvest crops, that freeze lava, that arrive from the sky, and that do nothing
but shove players around.
Every one of them runs through a single blast engine that spreads terrain work
across several ticks under a hard per-tick budget.
Drops are merged into full stacks before anything is spawned, neighbour updates
fire only at the rim of the hole, and no per-block packet is ever sent.
Server config covers the global radius cap, the per-tick budget, block and
player damage, claim-mod compatibility, container protection and a per-charge
allow list, so an admin can install this without regretting it.
Made with the help of AI.

The TNT Foundry Team

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Minecraft creator ! (mods, Modpacks, Shaders)

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