Titanium-mc1.21.1-1.1.0.jar
Curse Maven Snippet
What's new
Whats New: (Added support for 26.3)
- Added 0.25-block visual safety padding to prevent edge-of-screen entity popping.
- Exempted glowing outlines and major bosses (Ender Dragon, Wither) from culling.
- Added directional backface culling for item frames and paintings.
- Added EBE chunk-mesh awareness to skip redundant chest/bell dispatcher checks.
Bug Fixes:
- Camera Tracking: Live camera world position now syncs every frame, fixing distance culling away from spawn
(0, 0, 0). - FramePacer: Initialized buffer with 60 FPS defaults to eliminate startup FPS distortion, and converted to an $O(1)$ rolling sum.
- Particle Culling: Fixed
NoSuchFieldExceptionby accessing protected particle coordinates through class hierarchy reflection. - Hot Loop Reflection: Statically cached all reflection methods and fields to eliminate GC allocations in dense scenes.
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