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Titan Ascension RPG

Titan Ascension RPG transforma Minecraft em uma jornada de crescimento e chefes gigantes. Use poções permanentes, enfrente Titans com barras de boss, conquiste loot raro, evolua de tamanho e desbloqueie desafios cada vez maiores em um mundo épico!
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titan-ascension-rpg-1.0.62.jar

File nametitan-ascension-rpg-1.0.62.jar
Uploader
Serafin_BRSerafin_BR
Uploaded
Sep 2, 2026
Downloads
12
Size
320.1 KB
Mod Loaders
Fabric
File ID
8792989
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:titan-ascension-rpg-1678705:8792989"

Learn more about Curse Maven

What's new

Titan Ascension RPG — v1.0.62 Update Log

Minecraft 1.21.11 — Fabric

v1.0.62 — Split Titan Boss Unlock Progression

Passive Titan Unlock Reworked

Passive and normally peaceful Titan bosses no longer require Diamond progression.

They now begin appearing once the player obtains any valid Iron-tier progression item, including:

  • Iron Ingot

  • Iron Block

  • Iron Sword

  • Iron Spear

  • Iron Pickaxe

  • Iron Axe

  • Iron Shovel

  • Iron Hoe

  • Any piece of Iron Armor

Once unlocked, Passive Titans remain permanently available for that player.

Losing, consuming, storing, or breaking the Iron item does not lock them again.

Hostile Titan Unlock Reworked

Hostile and naturally aggressive Titan bosses now use a separate progression requirement.

They only begin appearing after the player obtains any valid Diamond-tier item, including:

  • Diamond

  • Diamond Block

  • Diamond Sword

  • Diamond Spear

  • Diamond Pickaxe

  • Diamond Axe

  • Diamond Shovel

  • Diamond Hoe

  • Any piece of Diamond Armor

Once unlocked, Hostile Titans remain permanently available.

Permanent Progression

Titan unlock states are now saved per player.

This means:

  • Unlocks remain after death.

  • Unlocks remain after respawning.

  • You do not need to keep the required item in your inventory.

  • Multiplayer players can have different Titan progression states.

Legacy World Compatibility

Existing worlds are automatically migrated.

Players who already completed:

Acquire Hardware

automatically unlock Passive Titans.

Players who already completed:

Diamonds!

automatically unlock Hostile Titans.

HUD Update

The Titan Ascension RPG progression HUD now clearly displays the new unlock requirements:

Passive Titans → Iron

Hostile Titans → Diamond

This makes it easier to understand which bosses are currently available.

Titan Spawn Rates

Titan size probabilities remain unchanged:

  • 2× → 10%

  • 4× → 6%

  • 6× → 4%

  • 8× → 2.5%

  • 16× → 1.5%

  • 28× → 1%

44× Titans remain at:

1%

and still require the separate 44× progression unlock.

Performance & Spawn Rules

The existing Titan safety systems remain unchanged:

  • Titans cannot naturally spawn inside caves.

  • Natural Titan population is limited to approximately 12 Titans within 128 blocks.

  • Only the nearest Titan boss bar is shown to each player.

  • Titan spawn checks remain optimized to reduce unnecessary server load.


New Progression Flow

Get Iron → Passive Titans begin appearing

Get Diamond → Hostile Titans begin appearing

Continue progressing → Fight larger and more rewarding Titan categories

The world now becomes dangerous gradually instead of unlocking every type of Titan at the same point.

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