titan-ascension-rpg-1.0.62.jar
Curse Maven Snippet
What's new
Titan Ascension RPG — v1.0.62 Update Log
Minecraft 1.21.11 — Fabric
v1.0.62 — Split Titan Boss Unlock Progression
Passive Titan Unlock Reworked
Passive and normally peaceful Titan bosses no longer require Diamond progression.
They now begin appearing once the player obtains any valid Iron-tier progression item, including:
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Iron Ingot
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Iron Block
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Iron Sword
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Iron Spear
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Iron Pickaxe
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Iron Axe
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Iron Shovel
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Iron Hoe
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Any piece of Iron Armor
Once unlocked, Passive Titans remain permanently available for that player.
Losing, consuming, storing, or breaking the Iron item does not lock them again.
Hostile Titan Unlock Reworked
Hostile and naturally aggressive Titan bosses now use a separate progression requirement.
They only begin appearing after the player obtains any valid Diamond-tier item, including:
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Diamond
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Diamond Block
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Diamond Sword
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Diamond Spear
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Diamond Pickaxe
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Diamond Axe
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Diamond Shovel
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Diamond Hoe
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Any piece of Diamond Armor
Once unlocked, Hostile Titans remain permanently available.
Permanent Progression
Titan unlock states are now saved per player.
This means:
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Unlocks remain after death.
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Unlocks remain after respawning.
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You do not need to keep the required item in your inventory.
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Multiplayer players can have different Titan progression states.
Legacy World Compatibility
Existing worlds are automatically migrated.
Players who already completed:
Acquire Hardware
automatically unlock Passive Titans.
Players who already completed:
Diamonds!
automatically unlock Hostile Titans.
HUD Update
The Titan Ascension RPG progression HUD now clearly displays the new unlock requirements:
Passive Titans → Iron
Hostile Titans → Diamond
This makes it easier to understand which bosses are currently available.
Titan Spawn Rates
Titan size probabilities remain unchanged:
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2× → 10%
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4× → 6%
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6× → 4%
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8× → 2.5%
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16× → 1.5%
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28× → 1%
44× Titans remain at:
1%
and still require the separate 44× progression unlock.
Performance & Spawn Rules
The existing Titan safety systems remain unchanged:
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Titans cannot naturally spawn inside caves.
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Natural Titan population is limited to approximately 12 Titans within 128 blocks.
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Only the nearest Titan boss bar is shown to each player.
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Titan spawn checks remain optimized to reduce unnecessary server load.
New Progression Flow
Get Iron → Passive Titans begin appearing
Get Diamond → Hostile Titans begin appearing
Continue progressing → Fight larger and more rewarding Titan categories
The world now becomes dangerous gradually instead of unlocking every type of Titan at the same point.
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